printing - Graphics

This is a discussion on printing - Graphics ; We are devloping a CAD like application using vc++6.0 with opengl. In this application we are importing a text file which is exported from some software like (ECAM) and draw the design based on details present in the imported file.In ...

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printing

  1. Default printing

    We are devloping a CAD like application using vc++6.0 with opengl.
    In this application we are importing a text file which is exported from
    some software like (ECAM) and draw the design based on details present

    in the imported file.In this application we have to support printing
    (more spcifically PDF output) also.
    please suggest me some ideas to accomplish the specified task


  2. Default Re: printing

    bala wrote:

    > We are devloping a CAD like application using vc++6.0 with opengl.
    > In this application we are importing a text file which is exported from
    > some software like (ECAM) and draw the design based on details present
    >
    > in the imported file.In this application we have to support printing
    > (more spcifically PDF output) also.
    > please suggest me some ideas to accomplish the specified task


    You could render into an offscreen buffer and read the pixmap back, or you
    could use osmesa (offscreen rendering version of mesa).


  3. Default Re: printing

    bala wrote:

    > We are devloping a CAD like application using vc++6.0 with
    > opengl. In this application we are importing a text file which
    > is exported from
    > some software like (ECAM) and draw the design based on details
    > present
    >
    > in the imported file.In this application we have to support
    > printing (more spcifically PDF output) also.
    > please suggest me some ideas to accomplish the specified task


    If you're not aiming for photo printing where each pixel must be
    set individually but want to print some construction drawings,
    taking the result of OpenGL's rasterizing process is probably
    suboptimal. A better approach is to perform some good old hidden
    line/surface elimination algorithm on the input to print real
    vector data. This has the advantages, that processing the print
    file is much faster, there's no limited in the printing
    resolution and the PDF will be a lot of smaller.

    Wolfgang Draxinger
    --


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