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| #Disabled Archive-name: comp.viz.faq "Feed me." -- Audrey II, the Plant in "The Little Shop of Horrors." Contents ======== Intro ----- What is visualization? ---------------------- Systems ------- Issue/problems -------------- Netiquette ---------- References ---------- ================================ Intro ----- The quality of this FAQ is directly proportional to the information mailed by participants (that's you) to the maintainer (me, Amelia). You don't like it? Blame the rest of the posters and readers. I don't have 100% time to maintain this. We are starting from scratch. If an address or phone is out of date? Blame the group. I'm just a dumb computer posting as I am told. The structure of this FAQ is currently a twice monthly post, with two weekly outriggers pointing to the Long version. We will see how well this works (empirical science). You should not have to see this file all the time. Don't bother saving it unless you have a flakey net connection. Grab the most recent revision off the net. The Subject: line is designed to fit within the 24-char limit of most Killfile systems. Learn about Killfiles. If you have something against FAQ files, the regular expression /.*FAQ$/ will Kill All My Children and me. We suggest that you learn how to use news and how news works before complaining. See news.annouce.newusers. This post is like a lighthouse or a fog horn. Learn how to use it. This is part II. Article 5198 of comp.graphics.visualization: Path: cnn.nas.nasa.gov!ames!hookup!usc!usc!not-for-mail From: merlin@neuro.usc.edu (merlin) Newsgroups: comp.graphics.visualization Subject: Re: WANTED: Volume Rendering Bibliography Date: 22 Apr 1994 22:58:41 -0700 ------------------------------------------------------------------------------ Author: Johnson, Maryfran Title: Visualization making inroads. (Advanced Visual Systems Inc.'s AVS5 software) (Product Announcement) Source: Computerworld (March 1 1993) v27 n9 p59(2) 1993. Subjects: Computer software industry - Product introduction Program development software - Product introduction Abstract: Advanced Visual Systems Inc announces the introduction of its AVS5 software, which is shipping as of Mar 1993. The software is priced at $25,000 for a Developers AVS starter pack, while an AVS runtime license is priced starting at $3,000. End-user AVS licensing is priced starting at $6,500. AVS software is a development environment that is utilized to create customized applications in engineering analysis, medical imaging, environmental studies and financial modeling. The newest AVS5 expands the variety of tools utilized to create applications for displaying and processing complex images and data. AVS5 also uses new imaging and volume rendering features. Company: Advanced Visual Systems Inc. - Product introduction ------------------------------------------------------------------------------ Author: Gerstein, Dave Title: PCs Compleat shores up direct-response niche. (CPs Compleat Inc.) Source: Computer Reseller News (Nov 23 1992) n501 p24(1) 1992. Subjects: Computer industry - Marketing Direct marketing - Technique Value-added resellers - Marketing Abstract: Direct-response firm PCs Compleat Inc is gaining momentum, with sales doubling every two to three months and incoming calls hitting 10,000 per month. The company combines the ease and low cost of mail order shopping with the selection of a superstore; in addition, the company's warehouse is automated. Although PCs Compleat has yet to reach its goal of becoming a billion dollar company, analysts believe the potential is there, given the company's caliber of management. One recent management decision has been to add products from AST Research Inc, including its Premium SE, PowerExec and Power Premium product lines. PCs Compleat also sells products from Everex Systems Inc, Leading Edge Products Inc, Toshiba Corp and Texas Instruments Inc. According to AST Research's Ray Robidoux, PCs Compleat's potential sales volume could put it among the top 10 percent to 15 percent of AST's resellers. Company: PCs Compleat Inc. - Statistics ------------------------------------------------------------------------------ Author: Pommert, Andreas Bomans, Michael Hohne, Karl Heinz Title: Volume visualization in magnetic resonance angiography. Source: IEEE Computer Graphics and Applications (Sept 1992) v12 n5 p12(2) 1992. Subjects: Magnetic resonance - Usage Angiography - Technique Computer graphics - Usage Abstract: Magnetic resonance angiography builds on magnetic resonance imaging by providing stacks of parallel cross-sectional images that show the blood vessels distinctly. MRA images can be obtained from MRI scanners, although blood vessels do not display well in two dimensional scans. Volume visualization techniques were developed to achieve a more natural presentation of tomographic volume data. Aliasing effects can result in strong artifacts when applied to MRA data. Detailed is an overview of MRA technology. Areas discussed include new angiographic techniques and various applications of the technology. ------------------------------------------------------------------------------ Author: Wilhelms, Jane Gelder, Allen Van Title: Octrees for faster isosurface generation. (Technical) Source: ACM Transactions on Graphics (July 1992) v11 n3 p201(27) 1992. Abstract: Visualization algorithms are often prevented from providing interactive rendering because of the large size of many volume data sets. Using hierarchical data structures can help prevent exploration of useless regions. Detailed is the use of the octree hierarchical data structure, which is well suited to the six-sided cell structure of many volumes. A new design is detailed for octree representatives of volumes whose resolutions are not a power of two. Also discussed is a caching method that passes information between octrees with different visitation times. Also presented are space and time comparisons for octree-based methods versus more traditional methods. ------------------------------------------------------------------------------ Author: Hohne, Karl Heinz Bomans, Michael Riemer, Martin Schubert, Rainer Tiede, Ulf Lierse, Werner Title: A volume-based anatomical atlas. (Technical) Source: IEEE Computer Graphics and Applications (July 1992) v12 n4 p72(7) 1992. Subjects: Visualization (Computers) - Research Anatomy, Surgical and topographical - Study and teaching Computer Graphics - Usage Abstract: Volume visualization provides physicians with the ability to analyze specific areas of the body and is beginning to be used in medical education. Hypermedia offers students and teachers the opportunity to find information in an order determined by needs rather than by the rigidly linear structure of textbooks. The combination of volume-based images with hypermedia presents an ideal way of organizing anatomical data. The data is related by structure, function, topology and pathology allowing students to access it in different ways at different times depending on their specific interest. Users can also isolate or color structures within an image to make aspects clearer. Further research into a more natural interface is being conducted. ------------------------------------------------------------------------------ Author: Yoo, Terry s. Neumann, Ulrich Fuchs, Henry Pizer, Stephen M. Cullip, Tim Rhoades, John Whitaker, Ross Title: Direct visualization of volume data. (computer graphics) (Technical) Source: IEEE Computer Graphics and Applications (July 1992) v12 n4 p63(9) 1992. Subjects: Computer Graphics - Research Imaging Technology - Research Abstract: Volume rendering is used to produce complex images of higher dimensional data, but too often the images are presented in a way that makes analysis difficult. Researchers are developing user-driven image interfaces to remedy the situation. These interfaces are interactive and allow user control of the semantic classification tool. Users are able to select a region within the image for closer scrutiny. A comparison of multipass shear, splatting and trilinear reconstruction techniques results in the development of a parallel algorithm to produce both the necessary fast updates and high image quality. The human brain is able to interpolate missing data in images when motion is present and the volume rendering system is able to use this to improve image quality. ------------------------------------------------------------------------------ Author: Rosenblum, Lawrence J. Brown, Bruce E. Title: Guest editors' introduction: visualization. (Cover Story) Source: IEEE Computer Graphics and Applications (July 1992) v12 n4 p18(2) 1992. Subjects: Visualization - Technique Abstract: The term 'visualization' is used to indicate graphic representation of data to make its implications clearer. Scientists hope their work will progress from 'visualization' to 'realization' or complete understanding. The theme of this issue of IEEE Computer Graphics is visualization and topics covered include scientific data visualization, the use of visualization to produce tools for developing entertainment, improved volume measuring algorithms, experiments in higher dimensional space and new interfaces. Visualization also encompasses virtual reality experiments and scientists expect to discover whether or not it is useful for a more complete understanding of data. A special section of the journal covers CD-ROM-based applications that include sound, text and graphics. ------------------------------------------------------------------------------ Author: Weiss, Ray Title: Graphics processor strips down for X-Window. (Texas Instruments Inc's TMS340X microprocessor) (EDN-Processor Update) (Product Announcement) ..BF: 66P4337 Source: EDN (June 18 1992) v37 n13 p82(2) 1992. Subjects: Graphics coprocessors - Product introduction Abstract: Designing X-Window terminals that cost less than $1,000 will be easier as chips such as Texas Instruments Inc's TMS340X graphics processor become available. The TMS340X is a scaled-down version of the TMS34020. The new chip is designed for low-cost, gray-scale and color X-terminal products. The TMS340X retains the TMS34020's 40MHz clock, but it runs as a standalone processor rather than as a microcomputer coprocessor. The device's PC host, coprocessor and multiprocessor interfaces have been removed to reduce costs. For an X terminal, the TMS340X functions as the X-graphics-server central processing unit (CPU). The TMS340X has a 16-bit or a 32-bit CPU with a 16-bit instruction word and 32-bit arithmetic-logic unit (ALU) and data. The TMS340X will cost less than $40 in volume quantities. Company: Texas Instruments Inc. - Product introduction ------------------------------------------------------------------------------ Author: Williams, Peter L Title: Visibility ordering meshed polyhedra. Source: ACM Transactions on Graphics (April 1992) v11 n2 p103(24) 1992. Abstract: An acyclic convex set of meshed convex polyhedra can be visibly ordered by using the Meshed Polyhedra Visibility Ordering (MPVO) algorithm. Time linear in the size of the mesh is taken by this algorithm. This algorithm is based on the understanding that in a visibly ordered set of objects, if one object obstructs another, then the object being obstructed is said to precede the obstructing object. This visibility ordering is required in scientific visualization applications such as direct volume rendering so that color and opacity compositing can be used to render a mesh's polyhedral cells. Nonconvex cells, nonconvex meshes, sets of disconnected meshes and meshes with cycles can also be visibly ordered by modifying the MPVO algorithm and/or using preprocessing methods. ------------------------------------------------------------------------------ Author: Gillen, Al Title: Who are those guys anyway? (IXI Ltd. seeks recognition for X.desktop 3.5 graphical user interface) (Workstations) Source: MIDRANGE Systems (July 7 1992) v5 n13 p16(1) 1992. Abstract: IXI Ltd works to bring product recognition to its X.Desktop 3.5 graphical user interface (GUI). Because the product is bundled with AIX 3.2 and versions of Unix sold by NEC, Unisys, Group Bull SA and SCO and is compatible with DEC's Ultrix and OSF/1, many users are not aware that X.Desktop is a separate product. X.Desktop allows icon generation, file management, drag-and-drop capability and fulfillment of access permission, icon type and icon class properties. Chmn Ray Anderson says that his company is working to increase its market share. IXI will have to compete with HP and Sun Microsystems Inc. IXI has enhanced X.Desktop 3.5 and versions for the HP, DEC and Sun platforms will be available 3rd qtr 1992. IXI's highest level of OEM sales is on the IBM platforms; the highest volume of sales is on the HP platform; and the highest dollar value of sales is on the Sun platform. Company: IXI Ltd. - Products ------------------------------------------------------------------------------ Author: Bidasaria, H.B. Title: Defining and rendering of textured objects through the use of exponential functions. (Technical) Source: CVGIP: Graphical Models and Image Processing (March 1992) v54 n2 p97(6) 1992. Abstract: A method is presented for modeling and rendering surface textures by defining them over the entire three-dimensional space, after which any surface that can be represented by an implicit function can be rendered. No volume rendering is done, but the surfaces are ray traced directly. Implicit functions are used to define various surfaces; the functions are considered exponential functions, the exponents of which are large magnitudes. The entire surface of a rectangle solid or a truncated cone can be defined as precisely as desired using these functions, and complex surfaces can be modeled using piecewise modeling and blending of various analytical surfaces. The ray-surface points of intersection and the normals at the points can be calculated precisely because of the large relative variation of the implicit functional density in the entire three-dimensional space. The technique allows both regular and stochastic textures to be modeled and rendered. ------------------------------------------------------------------------------ Author: Giertsen, Christopher Title: Volume visualization of sparse irregular meshes. Source: IEEE Computer Graphics and Applications (March 1992) v12 n2 p40(9) 1992. Subjects: Visualization (Computers) - Usage Algorithms - Usage Computer science - Research Computer graphics - Models Abstract: An algorithm is presented that helps designers visualize scalar volumes of irregular computational meshes. The algorithm requires the input to be given as a collection of convex hexahedral elements defined by eight vertices with scalar values. The algorithm's efficiency is achieved with look-up tables and buffers when possible to minimize computations. The Slice function is used to compute the intersection between the scan plane and the edges of an active element. The scalar requires that it is interpolated, since each element might cover several pixels. A scalar field is transformed into a density field, allowing use of a varying density emitter model to compare brightness. The order of all contributions to the pixel values with the associated scan plane must be monitored to correctly compute a line of a picture. Color mapping, pixel values and the rendering algorithm are discussed. ------------------------------------------------------------------------------ Author: Fujimoto, Akira Hays, Nancy Title: Mission impossible: high tech made in Poland. (Displays on Display) Source: IEEE Computer Graphics and Applications (March 1992) v12 n2 p8(4) 1992. Subjects: Ray tracing - Usage Computer graphics - Innovations Computer software industry - Poland Poland - Business and industry Japan - Business and industry Abstract: Turbo Beam Tracing (TBT) software from Poland-based Voxel ran into some difficulties when Japan-based Integra first tried to introduce it to the Japanese market. The software lacked a target environment, had simplistic tools and vendor communication was poor because of the physical distance between the two companies. Problems also arose with regard to restrictions of the US-sponsored Committee for Coordination of Export to Communist Countries (COCOM). Voxel first developed a version of its ray tracing program five years ago on the Sinclair QL home computer and produced its color by interfacing to the XT home computer. Both Integra and Voxel then had to explain to the Japanese police that ray tracing had nothing to do with the Strategic Defense Initiative and that the software was brought to Japan from Poland, rather than being stolen from a Japanese company. TBT is lighting simulation software that accommodates a global illumination model and employs a suite of algorithms based on the idea of bidirectional ray tracing. Voxel developed technology that provides free-form surfaces with arbitrary precision using a single axis. Company: Voxel - Products Integra - Products Location: Poland Geog. Code: EEPL AEJA ------------------------------------------------------------------------------ Author: Stapleton, Lisa Title: From the inside out: new standard features and options pump up VoxelView/Ultra's volume visualization power. (Vital Images Inc.'s graphics software VoxelView/Ultra 2.0 allows users to examine object interiors)(Review) (Software Review) (Evaluation) Source: Computer Graphics World (April 1992) v15 n4 p89(3) 1992. Subjects: Graphics software - Evaluation Abstract: Vital Images Inc's VoxelView Ultra 2.0 is a powerful volume rendering program that may well be worth its $40,000 price tag. The visualization software has applications in the fields of surgery, oil discovery, physics and seismic research. Unlike comparable programs, VoxelView does not limit the user to two-dimensional images of the external structure of an object. Instead, it preserves all of the data related to the interior of the structure. Thus, a surgeon is able to view various cross-sections of the heart or brain during surgery, and minimize trauma to the patient. A geologist can examine slices of the Earth's mantle to determine the presence of oil or seismic faults. VoxelView runs on Silicon Graphics workstations, requiring 16Mbytes of memory and a 380Mbyte disk drive. It features VoxelAnalyzer to measure data, and VoxelAnimator and VoxelMath are available as optional tools at $4,000. Company: Vital Images Inc. - Products ------------------------------------------------------------------------------ Author: Abes, Kathy Title: Behind MacWorld's graphics. (M.A.D. graphic artists Erik Adigard and Patricia McShane) (Art Beat) Source: Macworld (May 1992) v9 n5 p51(2) 1992. Subjects: Graphic arts - Technique Image processing - Computer programs Graphics software - Usage Abstract: Illustrators Erik Adigard and Patricia McShane work out of their M.A.D. studio with the goal of imbuing their technologically-driven work with emotion. The artists work on an Apple Macintosh IIfx equipped with 32Mbytes of RAM and a 160Mbyte internal hard drive. Other peripherals include a Microtek MSF-300 ZS scanner and a SyQuest 45Mbyte removable-cartridge hard drive. The artists use such software packages as Adobe Illustrator 3.0, Adobe Photoshop 2.0 and Ray Dream Designer. Adigard created the illustration for MacWorld's 'Correct Color' feature (May 1992 issue) by first scanning his Mac keyboard. He stretched the scanned image using Photoshop's Perspective command and rotated it with the Rotate tool. The artist used a variety of Photoshop's tools to give the keyboard dimension and volume, to create a negative effect and to add color, highlights and contrast. Adigard used Illustrator to create the repeating dot textures for the rollers. ------------------------------------------------------------------------------ Author: Weiss, Ray Title: 16-bit micron combines 200-nsec instructions with low power and 64-kbyte EPROM or ROM. (Hitachi H8/500) (EDN-Processor Update) (Product Announcement) Source: EDN (Jan 20 1992) v37 n2 p98(2) 1992. Subjects: Microcontrollers - Product introduction Semiconductor industry - Product introduction Abstract: The H8/500 series, from Hitachi America Ltd, is a 16-bit high-end microcontroller product line. Prices for H8/500 parts, in volume, range between $11.85 and $34.10. Prices and feature specifications are provided in a table. A patent disagreement between Hitachi and Motorola is settled, so that H8/500 chips can now be bought in the United States. The HP/500 has a 200-nsec basic instruction cycle with up to 62Kbytes of factory-programmed EPROM or ROM, which is the largest such memory commercially available, and there are 2Kbytes of static RAM. Compilers and in-circuit emulators are available from various software publishers. Company: Hitachi America Ltd. - Product introduction ------------------------------------------------------------------------------ Author: Weiss, Ray Title: 4-bit microcontroller supports 16 kbytes of EPROM and 1K nibbles of static RAM. (the micro-PD75P316A 4-bit microcontroller, from NEC Electronics Inc.) (EDN-Processor Update) (Product Announcement) Source: EDN (Jan 20 1992) v37 n2 p96(2) 1992. Subjects: Microcontrollers - Product introduction Semiconductor industry - Product introduction Abstract: Four-bit microcontrollers are still useful as evidenced by the micro-PD75P316A, from NEC Electronics Inc. The device incorporates a 16Kbyte EPROM with low power demand, a direct drive for light emitting diodes (LEDs) and a liquid crystal display (LCD) controller. Four-bit microcontrollers are like 8-bit microcontrollers in that they have 8-bit instruction sets, but they use 4-bit arithmetic and data. They have, therefore, the same control capabilities as 8-bit devices, but they are suited to applications that do not use 8-bit arithmetic or long data words. The micro-PD75P316A costs $27.95, in volume, for the one-time programmable part and $65 for the reprogrammable part, in small quantities. Company: NEC Electronics Inc. - Product introduction ------------------------------------------------------------------------------ Author: Weiss, Ray Title: 8-bit 68HC05K microcontroller minimizes cost and fits in 16-pin DIPs and SOICs. (Motorola 68HC05K microcontroller)(dual in-line package; small-outline integrated circuit) (EDN-Processor Update) (Product Announcement) Source: EDN (Jan 20 1992) v37 n2 p93(4) 1992. Subjects: Microcontrollers - Product introduction Program development software - Product development Semiconductor industry - Product introduction Abstract: The Motorola 68HC05K 8-bit microcontroller, which is expected to cost less than 90 cents in volume, comes in a 16-pin dual in-line package (DIP), which is the smallest pin package available for an 8-bit microcontroller. The 68HC05K is a variation on the 68HC05, which incorporates basic functions in an inexpensive low-end chip: it has a single accumulator and index register, and it typically has only 2- to 4Kbytes of ROM and 176bytes of RAM. There are no arrangements for accessing off-chip memory. There are four 8-bit input/output (I/O) ports and a counter/timer system. The 68HC05K is even simpler: there are two I/O ports; there is 1Kbyte of on-chip memory, with 50 bytes of ROM or EPROM and 32bytes of RAM. A new feature is a 64-bit personality EPROM, for holding version or design data. There are three new products in the 68HC05K line: the 68HC05K0, which is the most basic design; the 68HC05K1 with personality EPROM; and the one-time programmable 68HC705K1 with EPROM. Costs are: $1.20 for the 68HC05K0; $1.85 for the 68HC05K1; and $2.76 for the one-time programmable 68HC705K1. A development-software package for the 68HC05K is being developed at P&E Microsystems, Woburn, MA. Company: P and E Inc. - Product development ------------------------------------------------------------------------------ Author: Worthington, Paul Title: 3-D at a clip; add a new dimension to your publication or presentation; affordable 3-D clip models for Macs and DOS PCs, combined with inexpensive imaging programs, create an endless variety of original art. (three-dimensional model clip art libraries) Source: Publish (March 1992) v7 n3 p86(4) 1992. Subjects: Computer software industry - Products Three-dimensional graphics - Computer programs Graphics software - Computer programs Desktop publishing - Computer programs Abstract: MacroMind*Paracomp's $129 SwivelArt, Ray Dream's $99 JAG, Silicon Beach Software's $199 Gallery Effects and NEC Technologies' $399 Clip Art 3-D three-dimensional (3-D) model clip art libraries are examined. Both Clip Art 3-D and Swivel Art are easy to operate; ready-made 3-D objects can be copied or pasted into a scene, positioned at will and exported from the menu. PICT and EPS files are then available to place in a program like PageMaker, for editing in Canvas or FreeHand and presented in Persuasion or Hollywood. JAG solves the problem of jaggies by opening an image, anti-aliasing it and closing the image, and JAG does it 10 seconds faster, and with higher quality, than SwivelArt. Gallery Effects works as a desk accessory, as a stand-alone application or as a series of plug-in filters, and it lets users set several variables, such as stroke length and faithfulness to detail. Company: Silicon Beach Software Inc. - Products NEC Technologies Inc. - Products Ray Dream Inc. - Products MacroMind Inc. - Products ------------------------------------------------------------------------------ Author: Ney, Derek R. Fishman, Elliot K. Title: Editing tools for 3D medical imaging. (includes related article on visualization in medicine) (Multiplanar Reconstruction Editor lets one interactively create shapes that define volumes of interest in images of medical data) (Technical) Source: IEEE Computer Graphics and Applications (Nov 1991) v11 n6 p63(9) 1991. Abstract: Multiplanar Reconstruction Editor (MRP Edit) is one in a series of editing tools for presentation of three-dimensional (3D) images by interactively creating geometric shapes. A 2D computer draw and program was extended to a 3D program for MPR Edit. The MPR Edit display features transaxial, coronal and sagittal slices through the volume. The program runs on a Sun workstation and a Pixar Image Computer from Vicom Systems. The code is written in C++ for the most part and executes on the Sun workstation. New shapes can be easily added to the Shape classes by creating a subclass of Intersectable Shape and adding code to compute the polygonal intersections with that specific shape. The intersection must be computed in 3D; this can be a mathematically complex process. The basic purpose of MRP Edit is to optimize the presentation of 3D human body images to the end users: surgeon, therapist and radiologist. ------------------------------------------------------------------------------ Author: Udupa, Jayaram K. Odhner, Dewey Title: Fast visualization, manipulation, and analysis of binary volumetric objects. (set of algorithms to interactively visualize, manipulate, and measure large 3D objects) (Technical) Source: IEEE Computer Graphics and Applications (Nov 1991) v11 n6 p53(10) 1991. Abstract: Digital structures are represented by a new method, the semiboundary (SB) representation. The set of algorithms has several advantages over other methods: less storage and computation time is required for the retention of the entire scene or information derived; improved efficiency in visualization and manipulation over other data structures, such as octrees and run-length codes; and fewer problems with manipulation related to ray computation. SB representation is helpful in surgical planning where interactive speeds are essential; the new data structure and set of algorithms is designed to help handle issues of data representation and speed. The SB representation stores boundary and interior information. The basic surface element used is a voxel. An object-derived icon is used to provide effective interaction. Use of the technology is being explored for application in complex multiple osteotomies, structures inaccessible to physical measurement, and for study of deformities of structures that have symmetric counterparts. ------------------------------------------------------------------------------ Author: Irving, Frank Title: DEC's Alpha project promises new beginning; strategy crystallizes for emerging RISC-based architecture. Source: MIDRANGE Systems (Jan 7 1992) v5 n1 p3(1) 1992. Abstract: DEC's Alpha initiative is expected to lead to volume shipments of new products by the end of 1992; the open, 64-bit reduced instruction set computer (RISC) architecture is planned to have a life expectancy of 25 years. An Alpha desktop workstation is planned for release near the end of 1992 and is to be followed by Alpha systems of all sizes, from palmtops to supercomputers, to be released before the end of 1994. Alpha will support traditional VMS, including user interface, utilities, network and system management functions, and will also support OSF/1; it may support other operating systems as well. DEC VAX/VMS Systems and Servers VP William Demmer says Alpha systems will deliver performance three to four times that of the VAX 6000 Model 600 and VAX 4000 Model 500. DEC expects 32-bit architectures to run out of address space in the future and to lag the memory technology enhancements required for imaging, modeling, multimedia, simulation, visualization and other such applications. Company: Digital Equipment Corp. - Product development ------------------------------------------------------------------------------ What is Khoros? Khoros is for scientists, engineers, data analysts and explorers who need to perform a variety of domain-specific tasks and solve real problems. Khoros is a complete data exploration and software development environment that reduces your time in solving complex problems, allows free sharing of ideas and information, and promotes portability. Unlike other canned, unextensible products, Khoros provides a cost effective, complete prototype to end-solution software development environment. Please look at the KRI home page for additional information (http://www.khoral.com), or consult the other FAQs listed in question #2. Item 2 How to get Khoros There is a new version of Khoros - 2.2, released July 1997. Khoros Pro 2.2 with source code and binaries for selected architectures on CD-ROM - it costs $549. It is available from KRI. Licenses must be purchased for distribution of Khoros based products. Advanced Khoros, the rapidly changing R&D version of Khoros technology is available as source code only via ftp as a limited access product. Please see the Advanced Khoros 2.2 Release notes and README at www.khoral.com. Khoros is able to output data in .rs format, therefore Sunview would handle it just fine as well. Khoros 1.0 is no longer available - Khoros does still do surface thresholding using image gradient techniques and produce grayscale renderings of surfaces. Sun, SGI, DEC, HP, IBM, NeXT. The three major requirements for Khoros are: X11R5, a UNIX-type operating system, and lots of space (min. 120-150 Meg). Only if your PC has these three prerequisites can you consider doing a port of Khoros to your PC. Successful ports of Khoros have been done for the Mac II and various 386/486 machines that meet these requirements. Email support@khoral.com for information on porting. Email info@khoral.com for general info. WWW site at http://www.khoral.com/ Usenet: comp.soft-sys.khoros. Please see http://www.khoral.com/ ------------------------------------------------------------------------------ Author: Cohen, Raines Title: Maple branches out into 3-D world; more functions, help bolster math tool. (Waterloo Maple Software's Maple version V interactive computer algebra software package) (product announcement) Source: MacWEEK (Oct 29 1991) v5 n37 p10(1) 1991. Abstract: Waterloo Maple Software introduces version V of the Maple interactive computer algebra software package developed by the Symbolic Computation Group at the University of Waterloo, Ontario, computer science department. Maple V adds 3-D graphics, user control over styles in worksheets and 700 new math functions; the program is used for symbolic and numeric computation, mathematical programming and visualization. Maple is made up of a small engine customized to each CPU, a platform-independent kernel and a 7Mbyte multiplatform library with over 2,000 user-modifiable functions. The new version runs on Macintoshes with 2Mbytes of RAM and does not require a math coprocessor. Maple V costs $450 per computer for the Macintosh (volume discounts are available); the price for other platforms ranges from $695 for 386-based machines to $8,495 for Cray XMP supercomputers. Company: Waterloo Maple Software - Product introduction ------------------------------------------------------------------------------ Author: Schwartz, Karen D. Title: Agx/Toolmaster has 3-D grid visualization. (Uniras Inc.'s Agx/Toolmaster programming tools) (product announcement) Source: Government Computer News (Sept 30 1991) v10 n20 p35(1) 1991. Subjects: Program development software - Product introduction X windows (Standard) - Usage Three-dimensional graphics - Usage Computer software industry - Product introduction Abstract: Uniras Inc's Agx/Toolmaster program development software ranges in price from $3,900 to $35,000. It provides a group of programming tools for numeric information visualization on X-Windows-based workstations. The graphics tools included in Agx/Toolmaster enable developers to combine presentation and visualization methods in applications. Specific tools include a volume visualization library and a three-dimensional grid visualization kit. The program is beneficial because it cuts down the time and code needed to maintain and create visualization applications in X-Windows. The product functions on Unix workstations from IBM, DEC, HP and Sun Microsystems Inc. Company: Uniras Inc. - Product introduction ------------------------------------------------------------------------------ Author: Powell, Doug Title: The brash and bold boss of Sun. (profile of Sun Microsystems Inc. chairman and CEO Scott McNealy) (Industry) (interview) Source: Computing Canada (Sept 26 1991) v17 n20 p17(1) 1991. Subjects: Computer industry - Officials and employees Workstations (Computers) - Marketing Abstract: Sun Microsystems Inc Chmn and CEO Scott McNealy discusses the workstation vendor's strategic planning, stressing the related goals of portability and platform interoperability. Sun's philosophy, says McNealy, is to 'innovate in volume.' He criticizes competitors HP and IBM for rushing out new products that conflict with their previous offerings. Sun's goal is one of consistency, involving clear-cut upgrade and migration avenues for Sun customers. The next big goal for the workstation manufacturer, McNealy stresses, is to develop a board product that integrates visualization, imaging and real-time compression. According to McNealy, the boundaries between technical and commercial workstations are eroding. If an integrated Unix-RISC-GUI environment were developed, he states, it could handle 95-98 percent of the computing tasks currently being performed. Name Subject: McNealy, Scott - Interviews Company: Sun Microsystems Inc. - Officials and employees ------------------------------------------------------------------------------ Author: Francis, Bob Title: Workstations enter the third dimension. (reduced instruction set computer-based three-dimensional workstations, market growth)(includes related article on the Advanced Computing Environment consortium) Source: Datamation (Sept 1 1991) v37 n17 p34(3) 1991. Subjects: Reduced-instruction-set computers - Usage Workstations (Computers) - Design and construction Computer industry - Analysis Three-dimensional graphics - Equipment and supplies Abstract: Reduced instruction set computer- (RISC) based three-dimensional workstations are gaining in popularity as prices drop and more suppliers begin providing their customers with upgrade paths. 3-D workstations feature enhanced graphics capabilities such as the ability to work with graphs of three axes, or to manipulate lifelike surface renderings of objects from a variety of views. High-end machines that formerly cost $50,000 are available for $30,000 in 1991; 3-D machines claimed 15 percent of the $6.5 billion workstation market in 1990. Analysts expect 3-D systems to account for 25 percent of the volume of workstation shipments in 1991. Dataquest Inc speculates that the 3-D market will increase at a 24.2 percent growth rate through 1996. The five chief applications of 3-D computing include design animation and functional simulation; design visualization; display and interpretation of analytic results; 3-D data base development; and manufacturing/assembly/maintenance simulation and control. ------------------------------------------------------------------------------ Author: Taft, Darryl K. Title: Scrappy IBM and Sun refuse to take recession lying down. (IBM's Power Visualization System shown at the Siggraph '91 show and Sun Microsystems Inc. Pres and CEO Scott McNealy speaking at the conference)(Open File) (column) Source: Government Computer News (Sept 2 1991) v10 n18 p51(2) 1991. Subjects: Computer industry - Analysis Workstations (Computers) - Marketing Special Interest Group on Computer Graphics - 1991 Abstract: IBM and Sun Microsystems Inc are prepared to weather the recession in the computer industry, as shown by IBM's new aggressiveness and Sun's continued adherence to standards. IBM showed its new Power Visualization System at the recent Siggraph '91 show; the visualization computer incorporates the IBM RISC System/6000 workstation and provides supercomputing performance. The Power Visualization System was developed by researchers at IBM's Thomas J. Watson Research Center in less than two years because the center was freed from the typical organizational bureaucracy and because the project had several supporters among IBM's top management. Sun Pres and CEO Scott McNealy spoke at Siggraph '91, saying the key to success in the computer business is volume; Sun is currently fighting to retain its majority share of the UNIX workstation market. McNealy also credits the company's adherence to standards for its success in the workstation market. Name Subject: McNealy, Scott - Addresses, essays, lectures Company: International Business Machines Corp. - Product development Sun Microsystems Inc. - Marketing ------------------------------------------------------------------------------ Author: Koyamada, Koji Nishio, Toshihiko Title: Volume visualization of 3D finite element method results. (technical) Source: IBM Journal of Research and Development (Jan-March 1991) v35 n1-2 p12(14) 1991. Abstract: This paper describes a method for visualizing the output data set of a 3D finite element method result. A linear tetrahedral element is used as a primitive for the visualization processing, and a 3D finite element model is subdivided into a set of these primitives, which are generated at every solid element. With these primitives, isosurfaces are visualized semitransparently from scalar data at each node point. Two methods are developed for the visualization of isosurfaces with and without intermediate geometries. The methods are applied to output data sets from some simulation results of a semiconductor chip. These are visualized, and the effectiveness of the method is discussed. (Reprinted by permission of the publisher.) ------------------------------------------------------------------------------ Author: Doherty, Richard Wirbel, Loring Title: SGI pushes visualization under $8k. (Silicon Graphics Computer Systems Inc.) (Iris Indigo 3-D visualization machine) (product announcement) Source: Electronic Engineering Times (July 22 1991) n651 p1(2) 1991. Abstract: Silicon Graphics Computer Systems Inc (SGI) is introducing the Iris Indigo, the desktop-computing industry's lowest priced 3-D visualization machine. The Iris Indigo offers 2-D and 3-D graphics capabilities that include alpha bending and texture mapping. The device is designed around the industry's most robust multimedia architecture and features multiple internal data highways. The base price for Iris Indigo, which will be available in volume in Sep 1991, is $7,995. SGI is also introducing Iris Explorer, a new visualization environment for developing applications without writing code. Company: Silicon Graphics Inc. - Product introduction ------------------------------------------------------------------------------ Author: Hillmam, David Title: AI and the intelligence community. (artificial intelligence used by government intelligence agencies) Source: AI Expert (August 1991) v6 n8 p54(4) 1991. Abstract: Information gathering, processing and dissemination is not much different in government intelligence agencies than it is in large corporations, and just as in the corporate world, artificial intelligence technologies can be used by the intelligence community to enhance information management. The Eighth Intelligence Community AI/Advanced Computing Symposium held in Mar 1991 focused on how artificial intelligence techniques and tools can help process the growing volume of data being collected with limited staff. Technologies for collecting, routing and storing data are limited by the ability of humans to analyze the information; artificial intelligence can be used to enhance human information processing capacity through text processing, intelligent document retrieval, language processing, knowledge visualization, decision aids, expert systems, neural networks, multisource fusion, imagery analysis, parallel processing and signal analysis, and computer security. Each of these is described, and future use of AI-based systems by agencies is examined. ------------------------------------------------------------------------------ Author: Schuette, Lawrence C. Title: Acoustic holography. (Naval Research Laboratory use of holography) Source: IEEE Computer Graphics and Applications (July 1991) v11 n4 p12(2) 1991. Subjects: United States. Naval Research Laboratory - Research Abstract: Acoustic holography is an important diagnostic technique for analyzing radiating structures. The Naval Research Laboratory (NRL) collection and analysis of acoustic holographic data centers around the Generalized Near Field Acoustical Holography (Genah) technique, which was developed for the analysis of submerged, radiating, cylindrical objects. A volume visualization and animation technique using a Silicon Graphics 4D Iris Graphics Workstation was developed from the analysis of acoustic holograms generated with Genah. Animation and volume visualization techniques applied to acoustic holographic data increased understanding of the mechanisms of a radiating structure. ------------------------------------------------------------------------------ Author: Nielson, Gregory M. Foley, Thomas A. Hamann, Bernd Lane, David Title: Visualizing and modeling scattered multivariate data. Source: IEEE Computer Graphics and Applications (May 1991) v11 n3 p47(9) 1991. Abstract: Mathematical models are developed for the computer visualization of sampled scattered volumetric data in a three-dimensional volume and scattered surface-on-surface data on a 3D surface. Scientific data does not always appear in a tractable uniform grid, so mathematical models are required to interpolate or approximate an entire domain from available scattered data. Modeling volumetric data employs the multiquadratic method for solving of one dependent and three independent variables, while visualizing the data assumes the data is given over a cuberille grid and uses isovalue surface and volume rendering methods interactively. Surface-on-surface data modeling is similar to volumetric modeling but with one data site on a surface in 3D space. Visualizing surface-on-surface data is accomplished by drawing isovalue curves on a surface or through the use of a new hypersurface projection graph. ------------------------------------------------------------------------------ Author: Becker, Richard A. Eick, Stephen G. Wilks, Allan R. Title: Basics of network visualization. (AT & T develops Seenet long-distance telephone network usage visualization software) Source: IEEE Computer Graphics and Applications (May 1991) v11 n3 p12(3) 1991. Abstract: AT and T Bell Laboratories Inc developed the Seenet network visualization software for the interactive display of the dynamics of long-distance telephone network usage. The AT and T long distance network has over 100 nodes, all of which are connected to virtually every other node. Seenet provides a variety of tools for the effective visual display of such a complex network against a map of the US. These tools include on-screen graphical buttons and sliders that allow variations in the thickness, length and volume thresholds represented by lines indicating the amount of traffic between any two nodes. The controls also enable the addition or deletion of nodes or segments, zooming in on portions of the map, display of statistics for any section of the map and a historical display of network statistics. Company: AT and T Bell Laboratories Inc. - Research ------------------------------------------------------------------------------ Author: Becker, Shawn C. Barrett, William A. Olssen, Dan R. Title: Interactive measurement of three-dimensional objects using a depth buffer and linear probe. (The Interaction Technique Notebook) (technical) Source: ACM Transactions on Graphics (April 1991) v10 n2 p200(8) 1991. Abstract: Using a depth buffer and a three-dimensional Digital Differential Analyzer (DDA) line (linear probe) can be used to provide real-time visual and quantitative feedback relating to object geometry and surface dimensions. The technique is simple: the two-dimensional mouse position is projected onto the object's surface, which specifies the 3D point on the object's surface. A second point is dragged along the surface and the intervening surface structures are visually penetrated by the probe. This updates the surface structures in real time. The kinetic depth effect enables the interactive movement of the probe to provide excellent depth perception. The area between a given probe and its projected surface curve can be estimated to provide area measurements. The linear probe is helpful where quantification of volume image data is of equal importance with visualization. ------------------------------------------------------------------------------ Author: Porter, Stephen Title: Insightful analysis. (using volume visualization in industrial and engineering application areas) (includes related article on volume visualization in flight simulation) (Special Report: part four) Source: Computer Graphics World (April 1991) v14 n4 p75(4) 1991. Abstract: Many industrial engineers are discovering the benefits of using volume visualization, especially in the area of non-destructive evaluation (NDE). NDE uses X-rays to discover defects, cracks and holes in materials and parts. Information gained from NDE is then used in failure analysis, process control and quality control. Volume rendering, an aspect of volume visualization, enhances NDE capabilities because it provides the ability to conduct inspections in three-dimensions. The US Air Force is conducting experiments with three-dimensional image processing because it is attempting to develop a system to inspect rocket engines for intercontinental ballistic missiles. Volume rendering can eliminate ambiguity and provide a way to examine information that is more natural. However, a drawback to the technology is that the software is hard to use. Also, many tasks still can be accomplished using two-dimensional technology. ------------------------------------------------------------------------------ Author: Mahoney, Diana Phillips Title: Small worlds. (examining life under the microscope with volume visualization) (Special Report: part two) Source: Computer Graphics World (April 1991) v14 n4 p57(3) 1991. Abstract: Biomedical research has achieved many benefits by utilizing advances in computer visualization and optical microscopy. Currently, many research centers are using volumetric rendering to enable scientists to view three-dimensional microstructures in three dimensions, providing scientists with the ability to gather more complete data. The confocal microscope is an example of the application of volumetric rendering technology. The microscope obtains a microscopic structure, which is then digitized by a video camera and a frame grabber. The technology enables researchers to visualize live cells. Another application combines volumetric rendering with X-ray crystallography to develop a drug design built around the structures of receptors and enzymes. Researchers believe the biomedical microscopy application of volumetric visualization technology is boundless because it can be used in many areas including AIDS and Cancer research. ------------------------------------------------------------------------------ Author: Mahoney, Diana Phillips Title: Internal medicine. (advances in rendering technology enhance medical imaging technology) (Special Report: part one) Source: Computer Graphics World (April 1991) v14 n4 p47(5) 1991. Abstract: A new type of volume visualization called volumetric or voxel-based rendering which helping medical professionals make accurate diagnoses. Volumetric rendering provides computerized representations of volume images in three dimensions. Research and medical centers use computers to gather information from two-dimensional sources and to assimilate the data into three-dimensional volumetric images, enabling practitioners to focus on comprehending information instead of gathering information. Geometric methods have also been used to develop three-dimensional images, but volumetric rending creates images of higher quality because it does not use techniques which cause fine-line distortions. Numerous examples are presented of medical and research centers that are applying the volumetric rendering technology. ------------------------------------------------------------------------------ Author: LoPiccolo, Phil Title: The visible volume. (overview of a special report on volume visualization technology) (Special Report) Source: Computer Graphics World (April 1991) v14 n4 p44(2) 1991. Abstract: Volume visualization is a scientific, computer-aided visualization method which enables scientists and engineers to look inside almost any object with non-destructive and non-invasive techniques. The term also applies to a technique called volume rendering which can be perceived as three-dimensional image processing. Other volume visualization techniques include geometry-based surface rendering methods and quantitative measuring methods. Computed tomography, ultrasound and magnetic resonance are three methodologies which generate the data used in volume visualization. In addition, recent advancements in imaging speed and resolution in hardware technology have helped the development of volume visualization. ------------------------------------------------------------------------------ Author: Robertson, Barbara Title: VoxelView/Ultra. (Vital Images introduces its volume visualization program) (product announcement) Source: Computer Graphics World (April 1991) v14 n4 p20(1) 1991. Abstract: Vital Images is introducing two new volume visualization programs which are expected to ship in June 1991. VoxelView/Ultra is an enhanced version of the company's original VoxelView program. VoxelView/Ultra enables users to use geometric graphics to penetrate rendered voxel volumes. The program runs on a Silicon Graphics PowerVision workstation and will sell for $40,000. VoxelView 2.0 will sell for $20,000 and will run on an IBM RS/600 or the Silicon Graphics' Personal Iris. The program now lets users develop their own extensions to the program more readily since the rendering engine has been separated from the interface. Both VoxelView/Ultra and VoxelView 2.0 are being marketed to users interested in oil and gas exploration, medical imaging, industrial design testing and chemistry markets. Company: Vital Images Inc. - Product introduction ------------------------------------------------------------------------------ Author: Carrabine, Laura Title: Scientific visualization takes hold. Source: Computer-Aided Engineering (Jan 1991) v10 n1 p19(2) 1991. Abstract: Scientific visualization software programs turn data into images. Scientists use scientific visualization to see see large volumes of data. These off-the-shelf software packages use three-dimensional graphics, photo-realistic rendering, image processing, and volume rendering to let scientists interact with their data or understand problems that change over time. Engineers also can use scientific visualization for such applications as computational fluid dynamics and finite-element analysis. Companies that provide scientific visualization software packages include Stardent Computer Inc, Wavefront Technologies, Spyglass Inc, Intelligent Light, Precisions Visuals Inc, and Image Datacorp. Company: Stardent Computer Inc. - Products Wavefront Technologies Inc. - Products Spyglass Inc. - Products Intelligent Light Inc. - Products Precision Visuals Inc. - Products Image Data Corp. - Products ------------------------------------------------------------------------------ Author: Ray, Garry Title: Monologue: make your computer talk. (First Byte Inc.'s natural language user interface) (New Products) (product announcement) Source: Lotus (March 1991) v7 n3 p93(1) 1991. Abstract: First Byte Inc's $150 Monologue natural language user interface software package scans text on the screen and produces a synthesized voice that is output through the microcomputer's speaker. No added hardware or extra software is required, although Monologue must run on DOS 3.0 or higher versions. The program has an on-screen menu that contains volume, speed, tone and voice-gender selection controls. Monologue is capable of reading spreadsheet text by row and column. The software is useful for checking grammatical or syntactical errors because it allows the user to hear rather than just see what has been entered. Company: First Byte Inc. - Product introduction ------------------------------------------------------------------------------ Author: Olson, Arthur J. Goodsell, David S. Title: A functional view of proteins. Source: IEEE Computer Graphics and Applications (Jan 1991) v11 n1 p15(3) 1991. Abstract: Computer graphics is one way to produce comprehensible views of structural information, which help researchers relate the thousands of atomic positions in a complex molecule to the biological functions that the molecule performs. Bond diagrams and shaded spheres are two of the traditional methods used in molecular visualization. Computation and computer graphics are now being used to generate new representations, which help scientists see global patterns and use structure to hypothesize function. A new method of visualizing aggregate molecular properties is to use volume rendering techniques in conjunction with geometric rendering. ------------------------------------------------------------------------------ Author: Woo, Andrew Poulin, Pierre Fournier, Alain Title: A survey of shadow algorithms. (technical) Source: IEEE Computer Graphics and Applications (Nov 1990) v10 n6 p13(20) 1990. Abstract: There are three basic factors that determine the choice of a shadow algorithm: the rendering technique used, the modeling primitives used, and the degree of physical accuracy needed. Algorithms for hard shadow generation include fake shadows, shadow generation during the scanning phase, shadow volumes, area subdivision, depth buffer, and ray tracing. Soft shadow algorithms include frame buffer algorithm, distributed ray tracing, cone tracing, area subdivision approach, bidirectional ray tracing, radiosity, hemicube, shadow polygons, complexity analysis, and skylight illumination. Algorithms for shadows from transparent objects include shadow ray, backward ray tracing, cone of convergence, pencil tracing, rendering equation and path tracing, and light-driven global illumination. Algorithms for shadows of complex surfaces include numerical iteration techniques, polygonization, shadows on texture-mapped surfaces, shadows on bumpy surface, self-shadowing of bumpy surfaces, transparency mapping, and self-shadowing of facets. Algorithms for shadows for particle-based objects include particle systems, volume densities, and participating medium. ------------------------------------------------------------------------------ Author: Ray, Garry Title: PC manufacturers discover a new breed of custom chips. (application-specific integrated circuits) Source: Lotus (Oct 1990) v6 n10 p18(2) 1990. Abstract: Application-specific integrated circuits (ASICs) can be customized to perform repetitive processing tasks. ASICs start out as digital maps on logic chips known as gate arrays. Chips can contain from 1,000 to 20,000 unlinked logical devices, depending on the type of gate array being used, and designers combine these devices to form an integrated circuit (IC). Chip designs are sent to IC factories, or silicon foundries, for testing, verification and production, which varies in volume from truck loads of ASICs to merely a handful. Development costs for custom ASICs are not low, but once a designed ASIC is tested, debugged and retested, the only remaining costs are raw materials and manufacturing. Company: OKI America Inc. Okidata Group - products ------------------------------------------------------------------------------ Author: Levoy, Marc Title: Efficient ray tracing of volume data. (technical) Source: ACM Transactions on Graphics (July 1990) v9 n3 p245(17) 1990. Abstract: New methods for visualizing discrete multidimensional data are being developed in response to the increasing availability of graphics workstations in the scientific and computing fields. Volume rendering technique visualizes sample scalar or vector fields of three spatial dimensions; the array is displayed directly, it does not have geometric primitives fitted to it first. A subset of this technique is to assign a color and an opacity to each voxel and compute a two-dimension projection of the resulting colored semitransparent volume. The advantages of these techniques are superior image quality and ability to generate images without explicitly defining surface geometry; the main disadvantage is cost. A front-to-back image-order volume-rendering algorithm uses both hierarchical spatial enumeration and adaptive termination of ray tracing to reduce costs. This algorithm can be used for any opacity assignment operator that divides a volume data set into coherent regions of opaque and transparent voxels. ------------------------------------------------------------------------------ Author: Bishop, Gary Monger, Mark Ramsey, Paul Title: A visualization programming environment for multicomputers. (technical) Source: IEEE Computer Graphics and Applications (July 1990) v10 n4 p50(9) 1990. Abstract: The Visualization Products Group at Sun Microsystems develops high-performance software and hardware platforms used for visualization. Visualization platforms are made up of hardware visualization accelerators, such as Sun's TAAC-1, and software libraries and tools, such as SunVision which provides advanced visualization technology in volume rendering, image processing, interactive three-dimensional graphics, and high-quality rendering. Multicomputers are used as the primary hardware vehicle. The C programming language is used. Uniform library support between host and accelerator is a valuable aid in developing and porting programs. The system includes a multitasking facility to enable a single processor to handle many interleaved activities. Flexible acceleration of a variety of visualization techniques requires multicomputers. Company: Sun Microsystems Inc. - research ------------------------------------------------------------------------------ Author: Doherty, Richard Title: Zenith focuses on larger FTM. (flat-tension mask) (Society for Information Display conference) Source: Electronic Engineering Times (June 11 1990) n594 p35(2) 1990. Subjects: Society for Information Display - conferences and meetings Abstract: Zenith Electronics Corp outlines changes to the electron gun in its flat-tension mask cathode ray tube (CRT) display at the Society for Information Display conference in Boston, MA. The changes will make the dispersion of electrons more uniform across the screen and will allow the provision of workstation-level graphics on a 14-inch screen. The modified gun will serve as the platform for larger FTM screens for consumer high-definition television sets as well as for workstations. The combination of what are usually separate technologies for separate markets will allow Zenith to manufacture a single tube design in high volume. Company: Zenith Electronics Corp. - product enhancement ------------------------------------------------------------------------------ Author: Tiede, Ulf Hoehne, Karl Heinz Bomans, Michael Pommert, Andreas Riemer, Martin Wiebecke, Gunnar Title: Investigation of medical 3D-rendering algorithms: surface rendering. (technical) Source: IEEE Computer Graphics and Applications (March 1990) v10 n2 p41(13) 1990. Abstract: The quality of different surface rendering algorithms is compared using quantitative and qualitative measures of image quality. A ray-casting algorithm is used to scan the gray-scale volume from the desired direction of view using the Voxel-Man program; the projection image is formed by derivation of a gray value from the intensity profile encountered by each ray. Two types of projections are studied: a surface voxel identified by an intensity threshold or by its attribute gained in a previous segmentation step (binary segmentation), and opacity assigned to each voxel followed by production of a semitransparent presentation based on the opacities (fuzzy segmentation). Z-buffer gradient, gray-level gradient, adaptive gray-level gradient and marching cubes with two extensions are tested for the group of surface-shading algorithms. It is found that use of a combination of shading methods yields the best visualization. ------------------------------------------------------------------------------ Author: Levoy, Marc Title: A hybrid ray tracer for rendering polygon and volume data. (Volume Rendering) (technical) Source: IEEE Computer Graphics and Applications (March 1990) v10 n2 p33(8) 1990. Abstract: Many medical data visualization applications require that geometrically defined objects and sampled fields appear together in a single image. The problem of rendering mixtures of polygonally defined objects and sampled scalar functions of three spatial dimensions is examined. Usually the polygon and volume data in such systems are converted into a common representation, which requires a binary classification of the volume data and leads to misclassification of some small features. A hybrid rendering algorithm is presented that can be used to display both types of data directly, preserving the original representations and eliminating conversion artifacts in generated images. The new technique presented is based on volume rendering, which is used to display sampled fields by approximating the transmission of light through a colored semitransparent volume. ------------------------------------------------------------------------------ Author: Doherty, Richard Title: TI ships faster graphics processor. (Texas Instruments Inc.'s TMS34020) (product announcement) Source: Electronic Engineering Times (March 12 1990) n581 p22(1) 1990. Abstract: Texas Instruments Inc announces volume availability of its TMS34020 graphics processor and reduced prices for its TMS34010 processors. The TMS34020 delivers up to 50 times the power of the TMS34010; the new chip costs $89 in volume, while the price of its four-year-old predecessor has been cut to $20 in volume. More than 144 companies use the TMS34010 in hardware and software systems; TI now plans to sell to the workstation, visualization graphics and other markets requiring resolutions above the VGA's 640 by 480 pixels. The increased use of X Windows terminals and screen emulators has helped the company's efforts outside DOS and OS/2 markets; Hewlett-Packard Co, DEC and Tektronix are among the companies recently entering into OEM deals with TI. Graphics cards based on the TMS34010 and priced under $600 will be available soon, according to TI Graphics Marketing Mgr Scott Huckaby. Company: Texas Instruments Inc. - product introduction ------------------------------------------------------------------------------ Author: Reilly, Paul Title: Data visualization in archaeology. (technical) Source: IBM Systems Journal (Dec 1989) v28 n4 p569(11) 1989. Abstract: Archaeological field work produces vast amounts of three-dimensionally recorded data which can only be analysed using computers. Developments in data-visualization techniques are continually increasing the volume and complexity of data that can be studied meaningfully. In particular, three systems developed at the IBM United Kingdom Scientific Centre have been applied in a wide variety of archaeological situations: a graphics-database system called the Winchester Graphics System (WGS), IBM's IAX (Image Applications eXecutive) image processing system, and the WINchester SOlid Modelling system called WINSOM. It has been shown that these systems not only permit well-known problems to be answered in new and interesting ways but have freed archaeologists to explore previously undiscovered avenues of research. The techniques developed using these systems also have major implications for education and training. (Reprinted by permission of the publisher.) ------------------------------------------------------------------------------ Author: Roman, Gruia-Catalin Cox, Kenneth C. Title: A declarative approach to visualizing concurrent computations. (Visualization in Computing) (technical) Source: Computer (Oct 1989) v22 n10 p25(12) 1989. Subjects: Visual programming (Computer science) - research Visual programming languages (Computer science) - design and construction Abstract: Visualization is examined as a way to understand programs made up of large numbers of concurrent processes in an attempt to establish a new technical foundation for research into the monitoring and debugging of large-scale concurrent programs. Such programs produce a very high volume of information that exceeds the ability of people to assimilate it in textual form. The human visual system is better able to process information in the form of images rather than in the sequential form of textual techniques. The level of abstraction in the displayed information must be increased as the number of processes grows. Visualization systems that provide flexible abstractions help programmers select displays that are easily specified and understood. Arguments are presented in favor of the declarative visualization paradigm and a case is built for program verification as the technical foundation for a formal approach to visualization. ------------------------------------------------------------------------------ Author: Weiss, Ray Title: Communications expert. (Motorola's 68302 dedicated communications controller) Source: Electronic Engineering Times (Sept 18 1989) n556 p47(2) 1989. Abstract: Motorola's Microprocessor Products Group's 68302 is a dedicated communications controller that handles five of the major communications protocols. It delivers an unprecedented level of integration, providing what is currently a substantial amount of on-board logic on a single chip. This is also the company's first commercial offering with a 32-bit 68000 core. It handles IBM's HDLC/SDLC, bisync and async transmissions, DEC's DDCMP and V.110, ISDN, and a UART interface for low-level communications. It is programmable, so developers can add proprietary network- and transport-level protocol implementations. The 68302 also contains many of the features of standard microprocessors, including an interrupt controller, standard serial port, two general-purpose timer/counters and a 16-bit watchdog timer. The chip is currently in beta sampling. General sampling is scheduled for Oct 1989, with volume production targeted for the second quarter. Company: Motorola Inc. - products ------------------------------------------------------------------------------ Author: Fuchs, Henry Levoy, Marc Pizer, Stephen M. Title: Interactive visualization of 3D medical data. Source: Computer (August 1989) v22 n8 p46(6) 1989. Abstract: Current image rendering techniques and graphics display hardware are useful for the interactive visualization of three-dimensional medical data, but real-time volume-rendering techniques implemented on highly parallel multiprocessor graphics systems are the future of clinical imaging systems. 3D rendering techniques for medical data fall into three classes: surface-based techniques, binary voxel techniques, and volume-rendering techniques. Each of these is described and evaluated. Current display hardware for producing a two-dimensional image from the 3D data set may use stereo viewers, varifocal mirrors, cine sequences, head-mounted displays, and near-real-time graphics systems. Each is briefly described. ------------------------------------------------------------------------------ Author: Guglielmo, Connie Title: Apple showcases visualization tools at Siggraph. Source: MacWEEK (August 8 1989) v3 n29 p1(2) 1989. Subjects: Special Interest Group on Computer Graphics - exhibitions Abstract: Apple Computer drew steady crowds to its display at Siggraph '89 in Boston on Jul 1989. The display highlighted animation, graphics, video and scientific visualization tools for the Macintosh. Apple is pushing into the engineering and scientific markets with the first volume of The Apple Science CD, containing over 300Mbytes of scientific images, animations and visualizations. The free disc contains images from a number of sources including Wolfram Research, the National Institutes of Health and the National Center for Supercomputing Applications. Company: Apple Computer Inc. - technological innovations ------------------------------------------------------------------------------ Author: Pareschi, Maria Teresa Bernstein, Ralph Title: Modeling and image processing for visualization of volcanic mapping. (technical) Source: IBM Journal of Research and Development (July 1989) v33 n4 p406(11) 1989. Abstract: In countries such as Italy, Japan, and Mexico, where active volcanoes are located in highly populated areas, the problem of risk reduction is very important. Actual knowledge about volcanic behavior does not allow deterministic event prediction or the forecasting of eruptions. However, areas exposed to eruptions can be analyzed if eruption characteristics can be inferred or assumed. Models to simulate volcanic eruptions and identify hazardous areas have been developed by collaboration between the IBM Italy Pisa Scientific Center and the Earth Science Department of Pisa University (supported by the Italian National Group of Volcanology of the Italian National Research Council). The input to the models is the set of assumed eruption characteristics: the typology of the phenomenon (ash fall, pyroclastic flow, etc.), vent position, total eruptible mass, wind profile, etc. The output of the models shows volcanic product distribution at ground level. These models are reviewed and their use in hazard estimation (compared with the more traditional techniques currently in use) is outlined. Effective use of these models, by public administrators and planners in preparing plans for the evacuation of hazardous zones, requires the clear and effective display of model results. Techniques to display and visualize such data have been developed by the authors. In particular, a computer program has been implemented on the IBM 7350 Image Processing System to display model outputs, representing both volume (in two dimensions) and distribution of ejected material, and to superimpose the displays upon satellite images that show 3D oblique views of terrain. This form of presentation, realized for various sets of initial conditions and eruption times, represents a very effective visual tool for volcanic hazard zoning and evacuation planning. (Reprinted by permission of the publisher.) ------------------------------------------------------------------------------ Author: Gantz, John Title: Visualization: because the benefits are clear, the barriers to market growth may slowly be dismantled. (Graphics Industry) (column) Source: Computer Graphics World (July 1989) v12 n7 p31(3) 1989. Abstract: Graphics software publishers have developed a market for visualization products. Visualization in its market sense, covers scientific computing, graphics interactivity and graphics integration with computing. Improvements in hardware performance have pushed the development of interactive graphics systems. New applications have been developed in the past decade. Scientific applications such as chemistry, astrophysics, molecular modeling and fluid dynamics have become dependent on visualization. Government funding has also encouraged growth of the visualization market. However, visualization markets represent small segments of the computer market, making development slow. Programming tools for simulation applications are rare. Much of the graphics market is devoted to the high volume computer aided design market. ------------------------------------------------------------------------------ Author: Scott, Robert Title: Doors to home office could close on dealers. Source: Computer & Software News (Dec 12 1988) v6 n50 p1(2) 1988. Abstract: Computer retailers may hold the key to attracting home office users, but the opportunity for market share is fading in the wake of an invasion by mass merchandisers. That is the opinion of Ray Boggs, director of marketing services for CAP International Inc, a marketing research firm. Boggs noted that his firm estimates the presence of 11 million home offices in the US. Computer dealers are more likely to win the business of these home office users than office equipment dealers. However, massive retail chains who offer volume discounts are beginning to attract users in search of lower prices. Computer dealers meanwhile must focus on attracting users through services. Company: CAP International Inc. - statistics ------------------------------------------------------------------------------ Author: Van Zandt, William Argiro, Vincent Title: A new 'inlook' on life. (computer graphics applied to biological sciences) Source: UNIX Review (March 1989) v7 n3 p52(5) 1989. Abstract: Volume rendering is an advanced three-dimensional computer graphics visualization technique that enables improved interaction between objective image acquisition and measurement tools and scientific understanding and intuition, exemplified by the use of the techniques in experimental biology. Volume rendering represents 3-D objects as constructs of 'voxels,' discrete volumetric building blocks. The methodology is easy to understand, and results of the process are easy to interpret. The Laboratory for Advanced Biological Cell Imaging at Fairfield, IA's Maharishi International University uses volume visualization technology for the observation and analysis of nerve cell microscopy. A viable, real-time, interactive biological volume-rendering system is found to require a large memory, sufficiently high data-traversal speed, and fast 3-D coordinate transformations and calculations. ------------------------------------------------------------------------------ Author: Frenkel, Karen A. Title: Volume rendering. (technical) Source: Communications of the ACM (April 1989) v32 n4 p426(10) 1989. Subjects: Volumetric analysis - usage Tomography - usage Abstract: New devices and techniques make volume rendering more feasible now than ever before. Computer graphics provide a general means of visualization that is effective for two types of data: real (measured) and numerical (calculated). The technique of volume rendering provides physicians with more data, therefore changing the course of treatment. Three-dimensional rendering of computed tomography (CT) scan data is used by surgeons to plan operations. CT is also known as computerized axial tomography. Widespread acceptance of the technology has been hindered by vendors that have kept their data formats proprietary. The next quantum leap in volume rendering will come with the real time production of very high quality images. The challenge is to provide the control of traditional rendering for volume rendering. An ancillary benefit is the use of the technology to convey scientific principles to non-scientific people. ------------------------------------------------------------------------------ Author: Eo, K.S. Kyung, C.M. Title: Hybrid shadow testing scheme for ray tracing. (technical) Source: Computer-Aided Design (Jan-Feb 1989) v21 n1 p38(11) 1989. Abstract: The paper presents a new shadow testing acceleration scheme for ray tracing called hybrid shadow testing (HST) based on conditional switching between the conventional shadow testing method and Crow's shadow volume method, where the shadow polygons as well as the object polygons are registered onto the corresponding cells under the 3D space subdivision environment. Despite the preprocessing time needed for the generation and registration of the shadow polygons, the total shadow testing time of HST was approximately 50% of that of conventional shadow testing for several examples, while the total ray tracing time was typically reduced by 30%. This is due to the selective use of the shadow volume method, with a compromise between maximizing use of the shadow's spatial coherency and minimizing the computational overhead for checking ray intersections with the shadow polygons. A parameter Nth, denoting the critical number of shadow polygons between successive reflection points, was used as a guideline for switching the shadow testing scheme between the conventional method and shadow volume method. A method for calculating Nth from statistical data such as the number of object polygons, average polygon size, and average peripheral length of the polygons was proposed, resulting in good agreement with the experimental results. (Reprinted by permission of the publisher.) ------------------------------------------------------------------------------ Author: Ray, Garry Title: C is the language of choice; now how do we learn it? (Behind the Lines) (column) Source: PC Week (Feb 27 1989) v6 n8 p39(1) 1989. Subjects: C (Computer program language) - study and teaching Compilers (Computer programs) - study and teaching Abstract: Numerous low-cost compilers were released in 1988, notably Borland International's Turbo C and Microsoft's QuickC. A difference in the two offerings is the tutorials included: whereas Borland allots a brief 90-page section of its User's Guide to a superficial explanation of C, Microsoft provides a full-blown guide to the language. In addition, Borland instituted a terse version of an on-line help system, while Microsoft added the QuickC Advisor, an on-line reference library from which C examples and templates can be cut and pasted into working programs. In short, Microsoft accurately surmise that the largest demand for its QuickC complier would be from users wanting to learn the language. To underscore that assumption, Microsoft Press released an inexpensive little volume called Lean C Now, priced at $39.95 and including an editor, debugger and an in-memory compiler. Language: C Programming Language ------------------------------------------------------------------------------ Author: Glassner, Andrew S. Title: Spacetime ray tracing for animation. (technical) Source: IEEE Computer Graphics and Applications (March 1988) v8 n2 p60(11) 1988. Abstract: Techniques for the efficient ray tracing of animated scenes based on two central concepts are presented. The concepts are spacetime ray tracing, and a hybrid adaptive space subdivision-bounding volume technique for generating efficient, nonoverlapping hierarchies of bounding volumes. In spacetime ray tracing, static objects are rendered in 4D spacetime, using 4-dimensional analogues to familiar 3-dimensional ray-tracing techniques. A new bounding volume hierarchy combines elements of adaptive space subdivision and bounding volume techniques, and the quality of the hierarchy and its nonoverlapping character make it an improvement over previous algorithms. Both attributes reduce the number of ray-object intersections that must be computed. It is possible to ray trace large animations more quickly with spacetime ray tracing using this hierarchy than with straightforward frame-by-frame rendering. (Reprinted with the permission of the publisher.) ------------------------------------------------------------------------------ Author: Killmon, Peg Title: Imaging sharpens medical diagnoses: doctors get a clearer look into the human body. Source: Computer Graphics World (Oct 1987) v10 n10 p49(4) 1987. Subjects: Medical Diagnosis Image Processing Utilization Medicine Functional Capabilities Applications Abstract: Image processing is used in a wide range of medical applications including diagnosis, planning surgery, providing a surgeon with visual references, designing prostheses, and simulating corrective procedures. PCs connected to superminicomputers, combine with specialized imaging subsystems, collect, store, digitize, process, and display data from such devices as CT, NMI, ultrasound, and MRI scanners. Imaging systems range from $2,000 boards to $10,000 to $100,000 complete systems. Advantages in diagnosis include reducing blurred images and easier comparison, highlighting, isolation, and magnification of images. 3D systems provide additional help in pinpointing tumors, measuring lung volume, and constructing prostheses. Real-time capability provides additional visualization and planning capabilities. Several medical imaging systems and their applications are briefly described. ------------------------------------------------------------------------------ Article 5199 of comp.graphics.visualization: Path: cnn.nas.nasa.gov!ames!hookup!usc!usc!not-for-mail From: merlin@neuro.usc.edu (merlin) Newsgroups: comp.graphics.visualization Subject: Re: WANTED: Volume Rendering Bibliography RenderMan: pursuing the future of graphics. (technical) Apodaca, Anthony A. Mantle, M.W. The RenderMan Interface is a three-dimensional (3D)-description interface for realistic rendering of scenes and data. It is independent of hardware platforms. It divides generating images into modeling and rendering. The RenderMan Interface supplies complete definitions for all data that can be output as part of a 3D scene description and permits the user to control the shading process with four types of shaders: surface, displacement, light, and volume. RenderMan features include a comprehensive scene-description feature set, convex and concave polygons, polyhedral surfaces, bicubic patch, patch meshes, support for procedural primitives, and support for all basic 3D graphics functions. It includes support for transformation and deformation, motion-blur, and camera. A complete RenderMan scene description can be contained in the RenderMan Interface Bytestream protocol. This is a complete transcription of the model. Over 5,000 copies of RenderMan have been distributed. A number of computer-aided design and product-design software suppliers are using or plan to use RenderMan. IEEE Computer Graphics and Applications (July 1990) v10 n4 p44(6) ------------------------------------------------------------------------------ Argiro, Vincent Van Zandt, William The voxel is a volume pixel that offers a new way of looking at three-dimensional graphics: the voxel allows a user to sample the three-dimensional (3-D) space that an object occupies, rather than looking only at its surface. The term voxel is derived from pixel, a tiny 2-D picture element of a digital image. The voxel exists on a 3-D grid, and possesses a value that represents a sample of real-world scientific or medical volume data. Voxel data lends itself towards volume rendering or volume imaging, which allow the user to view data as a 3-D image. It is also possible to specify opacity as desired, in order to view the interior of an object. These qualities have significant ramifications and applications in medicine, for use in tests such as the X-ray CT scan. Developments in computer graphics have made possible the merging of volume-rendered and geometric-model forms into one 3-D visual space. Voxels: data in 3-D. (volume pixels offer a new way to represent the world and analyze data) (State of the Art) Byte (May 1992) v17 n5 p177(5) ------------------------------------------------------------------------------ Basics of network visualization. (AT & T develops Seenet long-distance telephone network usage visualization software) Becker, Richard A. Eick, Stephen G. Wilks, Allan R. AT and T Bell Laboratories Inc developed the Seenet network visualization software for the interactive display of the dynamics of long-distance telephone network usage. The AT and T long distance network has over 100 nodes, all of which are connected to virtually every other node. Seenet provides a variety of tools for the effective visual display of such a complex network against a map of the US. These tools include on-screen graphical buttons and sliders that allow variations in the thickness, length and volume thresholds represented by lines indicating the amount of traffic between any two nodes. The controls also enable the addition or deletion of nodes or segments, zooming in on portions of the map, display of statistics for any section of the map and a historical display of network statistics. IEEE Computer Graphics and Applications (May 1991) v11 n3 p12(3) ------------------------------------------------------------------------------ Interactive measurement of three-dimensional objects using a depth buffer and linear probe. (The Interaction Technique Notebook) (technical) Becker, Shawn C. Barrett, William A. Olssen, Dan R. Using a depth buffer and a three-dimensional Digital Differential Analyzer (DDA) line (linear probe) can be used to provide real-time visual and quantitative feedback relating to object geometry and surface dimensions. The technique is simple: the two-dimensional mouse position is projected onto the object's surface, which specifies the 3D point on the object's surface. A second point is dragged along the surface and the intervening surface structures are visually penetrated by the probe. This updates the surface structures in real time. The kinetic depth effect enables the interactive movement of the probe to provide excellent depth perception. The area between a given probe and its projected surface curve can be estimated to provide area measurements. The linear probe is helpful where quantification of volume image data is of equal importance with visualization. ACM Transactions on Graphics (April 1991) v10 n2 p200(8) ------------------------------------------------------------------------------ Bidasaria, H.B. A method is presented for modeling and rendering surface textures by defining them over the entire three-dimensional space, after which any surface that can be represented by an implicit function can be rendered. No volume rendering is done, but the surfaces are ray traced directly. Implicit functions are used to define various surfaces; the functions are considered exponential functions, the exponents of which are large magnitudes. The entire surface of a rectangle solid or a truncated cone can be defined as precisely as desired using these functions, and complex surfaces can be modeled using piecewise modeling and blending of various analytical surfaces. The ray-surface points of intersection and the normals at the points can be calculated precisely because of the large relative variation of the implicit functional density in the entire three-dimensional space. The technique allows both regular and stochastic textures to be modeled and rendered. Defining and rendering of textured objects through the use of exponential functions. (Technical) CVGIP: Graphical Models and Image Processing (March 1992) v54 n2 p97(6) ------------------------------------------------------------------------------ A visualization programming environment for multicomputers. (technical) Bishop, Gary Monger, Mark Ramsey, Paul The Visualization Products Group at Sun Microsystems develops high-performance software and hardware platforms used for visualization. Visualization platforms are made up of hardware visualization accelerators, such as Sun's TAAC-1, and software libraries and tools, such as SunVision which provides advanced visualization technology in volume rendering, image processing, interactive three-dimensional graphics, and high-quality rendering. Multicomputers are used as the primary hardware vehicle. The C programming language is used. Uniform library support between host and accelerator is a valuable aid in developing and porting programs. The system includes a multitasking facility to enable a single processor to handle many interleaved activities. Flexible acceleration of a variety of visualization techniques requires multicomputers. IEEE Computer Graphics and Applications (July 1990) v10 n4 p50(9) ------------------------------------------------------------------------------ Scientific visualization takes hold. Carrabine, Laura Scientific visualization software programs turn data into images. Scientists use scientific visualization to see see large volumes of data. These off-the-shelf software packages use three-dimensional graphics, photo-realistic rendering, image processing, and volume rendering to let scientists interact with their data or understand problems that change over time. Engineers also can use scientific visualization for such applications as computational fluid dynamics and finite-element analysis. Companies that provide scientific visualization software packages include Stardent Computer Inc, Wavefront Technologies, Spyglass Inc, Intelligent Light, Precisions Visuals Inc, and Image Datacorp. Computer-Aided Engineering (Jan 1991) v10 n1 p19(2) ------------------------------------------------------------------------------ Cohen, Raines Waterloo Maple Software introduces version V of the Maple interactive computer algebra software package developed by the Symbolic Computation Group at the University of Waterloo, Ontario, computer science department. Maple V adds 3-D graphics, user control over styles in worksheets and 700 new math functions; the program is used for symbolic and numeric computation, mathematical programming and visualization. Maple is made up of a small engine customized to each CPU, a platform-independent kernel and a 7Mbyte multiplatform library with over 2,000 user-modifiable functions. The new version runs on Macintoshes with 2Mbytes of RAM and does not require a math coprocessor. Maple V costs $450 per computer for the Macintosh (volume discounts are available); the price for other platforms ranges from $695 for 386-based machines to $8,495 for Cray XMP supercomputers. Maple branches out into 3-D world; more functions, help bolster math tool. (Waterloo Maple Software's Maple version V interactive computer algebra software package) (product announcement) MacWEEK (Oct 29 1991) v5 n37 p10(1) ------------------------------------------------------------------------------ TI ships faster graphics processor. (Texas Instruments Inc.'s TMS34020) (product announcement) Doherty, Richard Texas Instruments Inc announces volume availability of its TMS34020 graphics processor and reduced prices for its TMS34010 processors. The TMS34020 delivers up to 50 times the power of the TMS34010; the new chip costs $89 in volume, while the price of its four-year-old predecessor has been cut to $20 in volume. More than 144 companies use the TMS34010 in hardware and software systems; TI now plans to sell to the workstation, visualization graphics and other markets requiring resolutions above the VGA's 640 by 480 pixels. The increased use of X Windows terminals and screen emulators has helped the company's efforts outside DOS and OS/2 markets; Hewlett-Packard Co, DEC and Tektronix are among the companies recently entering into OEM deals with TI. Graphics cards based on the TMS34010 and priced under $600 will be available soon, according to TI Graphics Marketing Mgr Scott Huckaby. Electronic Engineering Times (March 12 1990) n581 p22(1) ------------------------------------------------------------------------------ SGI pushes visualization under $8k. (Silicon Graphics Computer Systems Inc.) (Iris Indigo 3-D visualization machine) (product announcement) Doherty, Richard Wirbel, Loring Silicon Graphics Computer Systems Inc (SGI) is introducing the Iris Indigo, the desktop-computing industry's lowest priced 3-D visualization machine. The Iris Indigo offers 2-D and 3-D graphics capabilities that include alpha bending and texture mapping. The device is designed around the industry's most robust multimedia architecture and features multiple internal data highways. The base price for Iris Indigo, which will be available in volume in Sep 1991, is $7,995. SGI is also introducing Iris Explorer, a new visualization environment for developing applications without writing code. Electronic Engineering Times (July 22 1991) n651 p1(2) ------------------------------------------------------------------------------ Hybrid shadow testing scheme for ray tracing. (technical) Eo, K.S. Kyung, C.M. The paper presents a new shadow testing acceleration scheme for ray tracing called hybrid shadow testing (HST) based on conditional switching between the conventional shadow testing method and Crow's shadow volume method, where the shadow polygons as well as the object polygons are registered onto the corresponding cells under the 3D space subdivision environment. Despite the preprocessing time needed for the generation and registration of the shadow polygons, the total shadow testing time of HST was approximately 50% of that of conventional shadow testing for several examples, while the total ray tracing time was typically reduced by 30%. This is due to the selective use of the shadow volume method, with a compromise between maximizing use of the shadow's spatial coherency and minimizing the computational overhead for checking ray intersections with the shadow polygons. A parameter Nth, denoting the critical number of shadow polygons between successive reflection points, was used as a guideline for switching the shadow testing scheme between the conventional method and shadow volume method. A method for calculating Nth from statistical data such as the number of object polygons, average polygon size, and average peripheral length of the polygons was proposed, resulting in good agreement with the experimental results. (Reprinted by permission of the publisher.) Computer-Aided Design (Jan-Feb 1989) v21 n1 p38(11) ------------------------------------------------------------------------------ Francis, Bob Reduced instruction set computer- (RISC) based three-dimensional workstations are gaining in popularity as prices drop and more suppliers begin providing their customers with upgrade paths. 3-D workstations feature enhanced graphics capabilities such as the ability to work with graphs of three axes, or to manipulate lifelike surface renderings of objects from a variety of views. High-end machines that formerly cost $50,000 are available for $30,000 in 1991; 3-D machines claimed 15 percent of the $6.5 billion workstation market in 1990. Analysts expect 3-D systems to account for 25 percent of the volume of workstation shipments in 1991. Dataquest Inc speculates that the 3-D market will increase at a 24.2 percent growth rate through 1996. The five chief applications of 3-D computing include design animation and functional simulation; design visualization; display and interpretation of analytic results; 3-D data base development; and manufacturing/assembly/maintenance simulation and control. Workstations enter the third dimension. (reduced instruction set computer-based three-dimensional workstations, market growth)(includes related article on the Advanced Computing Environment consortium) Datamation (Sept 1 1991) v37 n17 p34(3) ------------------------------------------------------------------------------ Volume rendering. (technical) Frenkel, Karen A. New devices and techniques make volume rendering more feasible now than ever before. Computer graphics provide a general means of visualization that is effective for two types of data: real (measured) and numerical (calculated). The technique of volume rendering provides physicians with more data, therefore changing the course of treatment. Three-dimensional rendering of computed tomography (CT) scan data is used by surgeons to plan operations. CT is also known as computerized axial tomography. Widespread acceptance of the technology has been hindered by vendors that have kept their data formats proprietary. The next quantum leap in volume rendering will come with the real time production of very high quality images. The challenge is to provide the control of traditional rendering for volume rendering. An ancillary benefit is the use of the technology to convey scientific principles to non-scientific people. Communications of the ACM (April 1989) v32 n4 p426(10) ------------------------------------------------------------------------------ Visualization: because the benefits are clear, the barriers to market growth may slowly be dismantled. (Graphics Industry) (column) Gantz, John Graphics software publishers have developed a market for visualization products. Visualization in its market sense, covers scientific computing, graphics interactivity and graphics integration with computing. Improvements in hardware performance have pushed the development of interactive graphics systems. New applications have been developed in the past decade. Scientific applications such as chemistry, astrophysics, molecular modeling and fluid dynamics have become dependent on visualization. Government funding has also encouraged growth of the visualization market. However, visualization markets represent small segments of the computer market, making development slow. Programming tools for simulation applications are rare. Much of the graphics market is devoted to the high volume computer aided design market. Computer Graphics World (July 1989) v12 n7 p31(3) ------------------------------------------------------------------------------ Giertsen, Christopher An algorithm is presented that helps designers visualize scalar volumes of irregular computational meshes. The algorithm requires the input to be given as a collection of convex hexahedral elements defined by eight vertices with scalar values. The algorithm's efficiency is achieved with look-up tables and buffers when possible to minimize computations. The Slice function is used to compute the intersection between the scan plane and the edges of an active element. The scalar requires that it is interpolated, since each element might cover several pixels. A scalar field is transformed into a density field, allowing use of a varying density emitter model to compare brightness. The order of all contributions to the pixel values with the associated scan plane must be monitored to correctly compute a line of a picture. Color mapping, pixel values and the rendering algorithm are discussed. Volume visualization of sparse irregular meshes. IEEE Computer Graphics and Applications (March 1992) v12 n2 p40(9) ------------------------------------------------------------------------------ Spacetime ray tracing for animation. (technical) Glassner, Andrew S. Techniques for the efficient ray tracing of animated scenes based on two central concepts are presented. The concepts are spacetime ray tracing, and a hybrid adaptive space subdivision-bounding volume technique for generating efficient, nonoverlapping hierarchies of bounding volumes. In spacetime ray tracing, static objects are rendered in 4D spacetime, using 4-dimensional analogues to familiar 3-dimensional ray-tracing techniques. A new bounding volume hierarchy combines elements of adaptive space subdivision and bounding volume techniques, and the quality of the hierarchy and its nonoverlapping character make it an improvement over previous algorithms. Both attributes reduce the number of ray-object intersections that must be computed. It is possible to ray trace large animations more quickly with spacetime ray tracing using this hierarchy than with straightforward frame-by-frame rendering. (Reprinted with the permission of the publisher.) IEEE Computer Graphics and Applications (March 1988) v8 n2 p60(11) ------------------------------------------------------------------------------ Fast surface tracking in three-dimensional binary images. (technical) Gordon, Dan Udupa, Jayaram K. Input scenes in medical 3D imaging are represented by an array of volume elements, designated voxels. Objects in the scene are specified as 'connected' sets of voxels. Surface tracking is an important precursory step in such applications. An efficient algorithm is reported that tracks surfaces by visiting each boundary face in the surface twice. A new definition of discrete objects and boundaries is presented that leads to a modification of the algorithm which visits one-third of the boundary surfaces twice (on average) and the rest once. It is implemented in a display software package where it is found to achieve a run-time reduction of about 35 percent, including the necessary computation of surface- normal information for realism of surface rendering, and without which the reduction would be approximately 55 percent. Computer Vision, Graphics & Image Processing (Feb 1989) v45 n2 p196(19) ------------------------------------------------------------------------------ Apple showcases visualization tools at Siggraph. Guglielmo, Connie Apple Computer drew steady crowds to its display at Siggraph '89 in Boston on Jul 1989. The display highlighted animation, graphics, video and scientific visualization tools for the Macintosh. Apple is pushing into the engineering and scientific markets with the first volume of The Apple Science CD, containing over 300Mbytes of scientific images, animations and visualizations. The free disc contains images from a number of sources including Wolfram Research, the National Institutes of Health and the National Center for Supercomputing Applications. MacWEEK (August 8 1989) v3 n29 p1(2) ------------------------------------------------------------------------------ AI and the intelligence community. (artificial intelligence used by government intelligence agencies) Hillmam, David Information gathering, processing and dissemination is not much different in government intelligence agencies than it is in large corporations, and just as in the corporate world, artificial intelligence technologies can be used by the intelligence community to enhance information management. The Eighth Intelligence Community AI/Advanced Computing Symposium held in Mar 1991 focused on how artificial intelligence techniques and tools can help process the growing volume of data being collected with limited staff. Technologies for collecting, routing and storing data are limited by the ability of humans to analyze the information; artificial intelligence can be used to enhance human information processing capacity through text processing, intelligent document retrieval, language processing, knowledge visualization, decision aids, expert systems, neural networks, multisource fusion, imagery analysis, parallel processing and signal analysis, and computer security. Each of these is described, and future use of AI-based systems by agencies is examined. AI Expert (August 1991) v6 n8 p54(4) ------------------------------------------------------------------------------ Hohne, Karl Heinz Bomans, Michael Riemer, Martin Schubert, Rainer Tiede, Ulf Lierse, Werner Volume visualization provides physicians with the ability to analyze specific areas of the body and is beginning to be used in medical education. Hypermedia offers students and teachers the opportunity to find information in an order determined by needs rather than by the rigidly linear structure of textbooks. The combination of volume-based images with hypermedia presents an ideal way of organizing anatomical data. The data is related by structure, function, topology and pathology allowing students to access it in different ways at different times depending on their specific interest. Users can also isolate or color structures within an image to make aspects clearer. Further research into a more natural interface is being conducted. A volume-based anatomical atlas. (Technical) IEEE Computer Graphics and Applications (July 1992) v12 n4 p72(7) ------------------------------------------------------------------------------ Irving, Frank DEC's Alpha initiative is expected to lead to volume shipments of new products by the end of 1992; the open, 64-bit reduced instruction set computer (RISC) architecture is planned to have a |