animation_image_doc.pro

This is a discussion on animation_image_doc.pro within the Idl-pvwave forums in Programming Languages category; It works for me (WinXP Pro 64bit, IDLpref > Hardware rendering) IDL> animation_image_doc % Compiled module: ANIMATION_IMAGE_DOC. % Compiled module: FILEPATH. % Compiled module: PATH_SEP. % Compiled module: READ_BINARY. IDL> print,!version { x86_64 Win32 Windows Microsoft Windows 7.0 Oct 25 2007 64 64} I also tried IDL6.2 on Linux and there animation_image_doc behaves strange. When I run it: empty window. Breakpoint in the OnTimer method breaks, so the timer is running. When I enlarge the window: the frames appear....

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  #11  
Old 08-26-2008, 05:40 AM
Wox
Guest
 
Default Re: animation_image_doc.pro

It works for me (WinXP Pro 64bit, IDLpref > Hardware rendering)

IDL> animation_image_doc
% Compiled module: ANIMATION_IMAGE_DOC.
% Compiled module: FILEPATH.
% Compiled module: PATH_SEP.
% Compiled module: READ_BINARY.
IDL> print,!version
{ x86_64 Win32 Windows Microsoft Windows 7.0 Oct 25 2007 64 64}

I also tried IDL6.2 on Linux and there animation_image_doc behaves
strange. When I run it: empty window. Breakpoint in the OnTimer method
breaks, so the timer is running. When I enlarge the window: the frames
appear.
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  #12  
Old 08-26-2008, 07:22 AM
Vince Hradil
Guest
 
Default Re: animation_image_doc.pro

On Aug 26, 4:40*am, Wox <nom...@hotmail.com> wrote:
> It works for me (WinXP Pro 64bit, IDLpref > Hardware rendering)
>
> IDL> animation_image_doc
> % Compiled module: ANIMATION_IMAGE_DOC.
> % Compiled module: FILEPATH.
> % Compiled module: PATH_SEP.
> % Compiled module: READ_BINARY.
> IDL> print,!version
> { x86_64 Win32 Windows Microsoft Windows 7.0 Oct 25 2007 * * *64 64}
>
> I also tried IDL6.2 on Linux and there animation_image_doc behaves
> strange. When I run it: empty window. Breakpoint in the OnTimer method
> breaks, so the timer is running. When I enlarge the window: the frames
> appear.


It's the backing store! I had it set to IDL(2) and the animation
doesn't show up. Setting None(0) or System(1) works.
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  #13  
Old 08-26-2008, 10:32 AM
Mike Potter
Guest
 
Default Re: animation_image_doc.pro

You are correct! I tried with backing store set to System(1) and it
works! Thanks. I had set backing store to IDL(2) because when
displaying a single image my system (WinXP Home) does not handle
backing-store as requested and so any time another window passes over
the image it is "erased" until re-drawn. So I guess I'll just have to
set RETAIN=2 in those cases.

Mike Potter


> It's the backing store! I had it set to IDL(2) and the animation
> doesn't show up. *Setting None(0) or System(1) works.


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  #14  
Old 08-26-2008, 10:46 AM
David Fanning
Guest
 
Default Re: animation_image_doc.pro

Mike Potter writes:

> had set backing store to IDL(2) because when
> displaying a single image my system (WinXP Home) does not handle
> backing-store as requested and so any time another window passes over
> the image it is "erased" until re-drawn.


I find this incredibly hard to believe. Are you sure?

I've never used anything but the default (DEVICE, RETAIN=1)
on any Windows computer I've ever owned (lots of them) and
I've never had a window not do backing store correctly
even once.

Cheers,

David

--
David Fanning, Ph.D.
Fanning Software Consulting, Inc.
Coyote's Guide to IDL Programming: http://www.dfanning.com/
Sepore ma de ni thui. ("Perhaps thou speakest truth.")
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  #15  
Old 08-26-2008, 11:44 PM
Mike Potter
Guest
 
Default Re: animation_image_doc.pro

Well, I know what I saw, but am uncertain enough of my own clumsy
knocking around with the object graphics keywords and such to insist
that I didn't make a mistake somewhere (not to mention being VERY
familiar with my seemingly infinite capacity for screw-ups). In fact
running the very same short piece of test code that I ran yesterday
which produced the effect that I described - now seems to work just
fine. I don't think I changed anything - but clearly SOMETHING
changed. Since I'm the only user on my computer......

Mike



On Aug 26, 10:46*am, David Fanning <n...@dfanning.com> wrote:
> Mike Potter writes:
> > *had set backing store to IDL(2) because when
> > displaying a single image my system (WinXP Home) does not handle
> > backing-store as requested and so any time another window passes over
> > the image it is "erased" until re-drawn.

>
> I find this incredibly hard to believe. Are you sure?
>
> I've never used anything but the default (DEVICE, RETAIN=1)
> on any Windows computer I've ever owned (lots of them) and
> I've never had a window not do backing store correctly
> even once.
>
> Cheers,
>
> David
>
> --
> David Fanning, Ph.D.
> Fanning Software Consulting, Inc.
> Coyote's Guide to IDL Programming:http://www.dfanning.com/
> Sepore ma de ni thui. ("Perhaps thou speakest truth.")


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  #16  
Old 08-27-2008, 12:46 AM
David Fanning
Guest
 
Default Re: animation_image_doc.pro

Mike Potter writes:

> I don't think I changed anything - but clearly SOMETHING
> changed.


Circumstance, probably. Happens all the time. :-)

Cheers,

David

--
David Fanning, Ph.D.
Fanning Software Consulting, Inc.
Coyote's Guide to IDL Programming: http://www.dfanning.com/
Sepore ma de ni thui. ("Perhaps thou speakest truth.")
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