3DS Max export 2 OpenGL problem - Java-Games

This is a discussion on 3DS Max export 2 OpenGL problem - Java-Games ; Hi all I recently read a tutorial about 3DS Max exports to OpenGL platform. And I did it ! But with just a BIG problem , here it is: my object modeled in Max has multiple textures , and when ...

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3DS Max export 2 OpenGL problem

  1. Default 3DS Max export 2 OpenGL problem

    Hi all
    I recently read a tutorial about 3DS Max exports to OpenGL platform.
    And I did it !
    But with just a BIG problem , here it is:
    my object modeled in Max has multiple textures , and when I export it
    creates just a
    *.3ds file , but where are textures file ( *.bmp files ) ?
    Well , I got that textures (bmp files ) on disk , but when I check if
    3ds file got texture
    ( texture flag ) it says that 3ds file has no textures, and as a result
    it renders just a one color shape ....

    So how could I export textures successfully ( any options must be set in 3DS
    Max ) ?
    Thanks in advance , and sorry for my terrible English.





  2. Default Re: 3DS Max export 2 OpenGL problem


    > Hi all
    > I recently read a tutorial about 3DS Max exports to OpenGL platform.
    > And I did it !
    > But with just a BIG problem , here it is:
    > my object modeled in Max has multiple textures , and when I export it
    > creates just a
    > *.3ds file , but where are textures file ( *.bmp files ) ?
    > Well , I got that textures (bmp files ) on disk , but when I check if
    > 3ds file got texture
    > ( texture flag ) it says that 3ds file has no textures, and as a

    result
    > it renders just a one color shape ....
    >
    > So how could I export textures successfully ( any options must be set in

    3DS
    > Max ) ?
    > Thanks in advance , and sorry for my terrible English.


    This is a game design newsgroup, but if you're looking for a 3ds Max
    newsgroup, there's "comp.graphics.packages.3dstudio." You might also want to
    check out http://www.3dbuzz.com.

    HTH

    --
    [Greg Tyndall]
    Aspiring game designer and music composer



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