dPVS for Occlusion Culling

This is a discussion on dPVS for Occlusion Culling within the Java-Games forums in Other Technologies category; These days, I'm doing some research on Occlusion Culling. There's no doubt dPVS is a great way for that. In the paper, "dPVS: An Occlusion Culling System for Massive Dynamic Environments", I found the words "A more detailed discussion of the algorithms and their implementations can be found in the dPVS reference manual[11] The library and the test scenes are freely available for research projects and academic institutions." I am very glad to see that. But where can I get the dPVS library? Can anybody help me? My eamil is: cmmfir@gmail.com...

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Old 07-10-2008, 01:07 AM
cmm
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Default dPVS for Occlusion Culling

These days, I'm doing some research on Occlusion Culling. There's no
doubt dPVS is a great way for that.

In the paper, "dPVS: An Occlusion Culling System for Massive Dynamic
Environments", I found the words "A more detailed discussion of the
algorithms and their implementations can be found in the dPVS
reference manual[11] The library and the test scenes are freely
available for research projects and academic institutions."

I am very glad to see that. But where can I get the dPVS library? Can
anybody help me? My eamil is: cmmfir@gmail.com
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