Gamepad activity

This is a discussion on Gamepad activity within the Java-Games forums in Other Technologies category; Hello, I recently modified my programs as I read that it is no more really efficient to use DirectInput to manage keyboard and mouse activity and choose preferably to check all WM_KEYDOWN, WM_KEYUP, WM_MOUSEMOVE, WM_LBUTTONDOWN,... window messages. Is there a similar efficient and simple way to check the activity of gamepads, I mean without using any DirectX component? Thanks David...

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Old 08-12-2008, 04:32 PM
singin_dav
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Default Gamepad activity

Hello,
I recently modified my programs as I read that it is no more really
efficient to use DirectInput to manage keyboard and mouse activity and
choose preferably to check all WM_KEYDOWN, WM_KEYUP, WM_MOUSEMOVE,
WM_LBUTTONDOWN,... window messages.
Is there a similar efficient and simple way to check the activity of
gamepads, I mean without using any DirectX component?
Thanks
David
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