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| Hello, I recently modified my programs as I read that it is no more really efficient to use DirectInput to manage keyboard and mouse activity and choose preferably to check all WM_KEYDOWN, WM_KEYUP, WM_MOUSEMOVE, WM_LBUTTONDOWN,... window messages. Is there a similar efficient and simple way to check the activity of gamepads, I mean without using any DirectX component? Thanks David |
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