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| On Nov 9, 10:46*pm, jenspetter...@gmail.com wrote: > On Nov 9, 8:36*pm, Lars Rune Nøstdal <larsnost...@gmail.com> wrote: > > > > > On Sun, 2008-11-09 at 11:20 -0800, jenspetter...@gmail.com wrote: > > > On Nov 9, 5:42 pm, smallpond <smallp...@juno.com> wrote: > > > > The US DOS character set is CP437, which lists the spade character > > > > as Unicode value dec 9824 / hex 2660. > > > > Seems I got my decimal and hex mixed up there ![]() > > > But I still get the same message: > > > > Character #\u2660 cannot be represented in the character set > > > CHARSET:ISO-8859-1 > > > Just a guess, in my ~/.emacs I have: > > > * (setq current-language-environment "UTF-8") > > > ..also, at some point after loading Slime (after calling setup-slime), I > > do: > > > * (setq slime-net-coding-system 'utf-8-unix) > > > ..but I'm using Debian, so might need some different values for Windows.. > > I've pasted those into the the scratch buffer, and evaluated it, but I > still get the same result. *I'll see what happens when I put them in > the .emacs file though. (First I'll have to figure out where that is, > or is expected to be, on windows.) It seems that you must change the *terminal-encoding* only when running your code without SLIME (directly from CLISP), but you always need to set the *default-file-encoding*. I've tested this assumption on Windows XP SP3 with CLISP 2.45. |
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