CS3 Performance

This is a discussion on CS3 Performance within the Macromedia Fireworks forums in Adobe Tools category; Lately I've noticed that FWCS3 is hanging/locking up for a few seconds (sometimes longer) when I'm doing simple things like selecting objects, moving/nudging with the arrow keys, selecting multiple layers... I have a 3GHz dual-core processor, 3GB of RAM and a 256MB Radeon X1650 so I can't imagine it's a hardware issue. This machine was just built earlier this year and both the RAM and video card are only a few months old. The hard drive has 11GB of free space (out of 75GB)... could that be an issue?...

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  #1  
Old 10-08-2008, 11:59 AM
redivider
Guest
 
Default CS3 Performance

Lately I've noticed that FWCS3 is hanging/locking up for a few seconds
(sometimes longer) when I'm doing simple things like selecting objects,
moving/nudging with the arrow keys, selecting multiple layers...

I have a 3GHz dual-core processor, 3GB of RAM and a 256MB Radeon X1650 so I
can't imagine it's a hardware issue. This machine was just built earlier this
year and both the RAM and video card are only a few months old.

The hard drive has 11GB of free space (out of 75GB)... could that be an issue?

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  #2  
Old 10-08-2008, 01:55 PM
pixlor
Guest
 
Default Re: CS3 Performance

[q]Originally posted by: redivider
Lately I've noticed that FWCS3 is hanging/locking up for a few seconds
(sometimes longer) when I'm doing simple things like selecting objects,
moving/nudging with the arrow keys, selecting multiple layers...

I have a 3GHz dual-core processor, 3GB of RAM and a 256MB Radeon X1650 so I
can't imagine it's a hardware issue. This machine was just built earlier this
year and both the RAM and video card are only a few months old.

The hard drive has 11GB of free space (out of 75GB)... could that be an
issue?[/q]

You're under 15% free space, even though 11G is pretty respectable. On the
other hand 75Gb is not all that large as a drive; you might consider adding a
second one.

Also, how's your drive's file fragmentation? I know that high fragmentation
can slow down an application, especially when the files are large. I don't know
about the Mac OSes, but XP and Vista (and 2k) have a defragmenting application
in the accessories. If you don't have it set to run automatically on a regular
basis, you should probably give that a try.

If you're on XP, run the http://www.theeldergeek.com/disk_cleanup_utility.htm
first, clear your browser cashe(s), then run the
http://www.theeldergeek.com/disk_def...er_utility.htm. (Links at The Elder
Geek.)



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  #3  
Old 11-03-2008, 12:55 PM
redivider
Guest
 
Default Re: CS3 Performance

OK, so I freed up a bunch more space and installed Diskeeper to defrag my hard
drive. It apparently wasn't very fragmented to begin with but I'm sure it
didn't hurt. I now have 33GB of unfragmented free space.

An important detail that I forgot to mention is that all of the files I work
with are on a server on our LAN that is mapped as a network drive (V. I
hadn't really thought about that, but we're not on a Gigabit ethernet, so could
the 100mbit LAN be the issue? I would have thought the only thing that would
slow down might be opening/saving files. Once it's open and in memory I don't
see why that should matter. I have 4GB of RAM (for some reason WinXP only sees
3 though) so having a 10-12MB png file open shouldn't be an issue.

It's really starting to be a problem. Everything else seems to run fine, but
FW still locks up for a few seconds pretty regularly.

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  #4  
Old 11-03-2008, 01:08 PM
pixlor
Guest
 
Default Re: CS3 Performance

Er...you didn't need to install Diskkeeper, as XP has the basic version built
in. But, anyway, it's good to stay on top of the fragmentation.

Have you tried - as an experiment - copying the file to your local hard drive
and working with it there? If that makes a difference, then that would point to
the network as a culprit. If no, that it isn't the network.

How big and complex are the files?



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  #5  
Old 11-05-2008, 06:04 AM
Sarthak Singhal
Guest
 
Default Re: CS3 Performance

10-12 MB of fireworks png file. It seems like you have a lot of objects within it. Can you share some part of the png file where the operations are locking up the application?

Thanks
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