AI file import in FW and then export to PNG moving textaway

This is a discussion on AI file import in FW and then export to PNG moving textaway within the Macromedia Fireworks forums in Adobe Tools category; Hello, we have an issue with Fireworks CS4 having some problems when opening AI (CS4) files and then exporting them to PNG. The steps to reproduce it are: 1. Create a file in Illustrator CS4, type some text, save the file in AI format. 2. Open the AI file in Fireworks CS4, the text appears ok at this point. 3. Save the file as PNG from Fireworks CS4 and close the file. 4. Open the PNG file in Fireworks CS4... and the text has been moved to "Y" coordinates 8-thousand-and-something. This is happening with Fireworks 10.0.0.495 and Illustrator 14.0.0. This ...

Go Back   Application Development Forum > Adobe Tools > Macromedia Fireworks

Object Mix

Register FAQ Calendar Search Today's Posts Mark Forums Read
  #1  
Old 11-05-2008, 02:09 PM
etrevino75
Guest
 
Default AI file import in FW and then export to PNG moving textaway

Hello, we have an issue with Fireworks CS4 having some problems when opening AI
(CS4) files and then exporting them to PNG. The steps to reproduce it are:
1. Create a file in Illustrator CS4, type some text, save the file in AI
format.
2. Open the AI file in Fireworks CS4, the text appears ok at this point.
3. Save the file as PNG from Fireworks CS4 and close the file.
4. Open the PNG file in Fireworks CS4... and the text has been moved to "Y"
coordinates 8-thousand-and-something.
This is happening with Fireworks 10.0.0.495 and Illustrator 14.0.0. This
problem might be related to the previous thread ("FW CS4 - BIG problems with
text-engine!") but I'm adding this thread since that one seems to be dealing
with files created originally in FW.
Eduardo

Reply With Quote
  #2  
Old 11-05-2008, 02:11 PM
etrevino75
Guest
 
Default Re: AI file import in FW and then export to PNG movingtext away

Sorry I posted this twice, it seems I can't delete the previous entry.
Eduardo
Reply With Quote
  #3  
Old 11-05-2008, 09:33 PM
heathrowe
Guest
 
Default Re: AI file import in FW and then export to PNG movingtext away

I just went through your steps and get as expected.
Everything works as it should.

What font did you use for the type Layer?
h
Reply With Quote
  #4  
Old 11-05-2008, 11:45 PM
ArunKaza
Guest
 
Default Re: AI file import in FW and then export to PNG movingtext away

Hi Eduardo,

Even everything is working fine at my end. I opened AICS4 files containing
lots of text and saved them as png files in Fireworks and re-opened them back.
Could you send us the AI file which you are using here?

Thanks,
Arun

Reply With Quote
  #5  
Old 11-05-2008, 11:51 PM
SiamJai
Guest
 
Default Re: AI file import in FW and then export to PNG movingtext away

I can reproduce this error, but with an additional step. After opening the PNG
as in Step 4, the text position is fine, it's even selectable in the Layers
panel like normal. It's also selectable and movable on the canvas, as long as
it's a single-click selection. Funny things start to happen only when you
double-click the text on the canvas.

The y coordinate increases to 8154, and the x coordinate changes 0.The text
remains uneditable.

For the testing I used a regular Arial 14 font, standard export from AI,
standard import into FW, then the "Save As" option to generate the Fireworks
PNG file. Program versions are exactly the same as Eduardo's. System is WinXP
Pro SP2 running on a 2.6GHz Pentium machine.

Also, I don't think it's related to the text errors in that other thread,
since all text generated inside CS4 or imported from CS3 work fine in CS4 here.

Reply With Quote
  #6  
Old 11-06-2008, 03:58 AM
ArunKaza
Guest
 
Default Re: AI file import in FW and then export to PNG movingtext away

Hi SiamJai,

Thanks a lot for helping out!
It seems only on double clicking the text object, the co-ordinates become
large values as mentioned. Moreover this seems to happen with only AICS4 files.
We have taken a note of this issue and will surely work on it.

Meanwhile the workaround here is that we can choose that text layer and then
manually enter the X and Y co-ordinates back in the Properties inspector such
that it comes back on the canvas and can be worked on.


--Arun

Reply With Quote
  #7  
Old 11-06-2008, 07:53 AM
heathrowe
Guest
 
Default Re: AI file import in FW and then export to PNG movingtext away

Ah ha - good catchSiamJai, I too also see this 'shift' on double click, with an
imported AICS4 file. I also can't initially 'select' it with the Type Tool
(single click) to make character changes, unless I use Aruns' workaround.

h

Reply With Quote
  #8  
Old 11-06-2008, 09:49 AM
SiamJai
Guest
 
Default Re: AI file import in FW and then export to PNG movingtext away

No problem, Arun - glad to be of help! :-)





Reply With Quote
Reply


Thread Tools
Display Modes


All times are GMT -5. The time now is 11:52 PM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
vB Ad Management by =RedTyger=

In an effort to better serve ads to our visitors, cookies are used on objectmix.com. For more information, check out our Privacy Policy.