Vector Drawing Bug New in CS4

This is a discussion on Vector Drawing Bug New in CS4 within the Macromedia Fireworks forums in Adobe Tools category; http://www.timshundo.com/dpud/upload...enshot%201.png Somewhat self-explanatory. When Joining or Union-ing objects, horizontal lines tend to bleed 1 pixel below the actual path line. The fix is to move the path up, but when you have hundreds of joined paths, it can be pretty tedious and annoying. Fix?...

Go Back   Application Development Forum > Adobe Tools > Macromedia Fireworks

Object Mix

Register FAQ Calendar Search Today's Posts Mark Forums Read
  #1  
Old 11-06-2008, 04:28 PM
Tim Shundo
Guest
 
Default Vector Drawing Bug New in CS4

http://www.timshundo.com/dpud/upload...enshot%201.png

Somewhat self-explanatory. When Joining or Union-ing objects, horizontal lines
tend to bleed 1 pixel below the actual path line. The fix is to move the path
up, but when you have hundreds of joined paths, it can be pretty tedious and
annoying.

Fix?

Reply With Quote
  #2  
Old 11-07-2008, 12:32 AM
ArunKaza
Guest
 
Default Re: Vector Drawing Bug New in CS4

Hi Tim,

I believe this is because of the differences in the vector rendering engines
used in FWCS3 and FWCS4.
While the vector rendering engine in CS4 was improved to be more faster and
produce smoother antialiased vectors, subtle differences do exist between these
engines.

The good news is that you can use the older engine selectively on a vector if
you wish to, using the command
fw.getDocumentDOM().setUseAGMRenderingForSelection (false); This marks the
selected vector to switch to using the older rendering engine.

Any vector brought into CS4 which was created in CS3 or before version of
Fireworks, would still continue to use the older vector rendering engine to
give the exact pixels. These can also be forced to use newer vector engine by
using the script command
fw.getDocumentDOM().setUseAGMRenderingForSelection (true);

Since these commands act on the selected objects, please be sure to select
only those that need to be effected.

For ease, I have attached links for the 2 command .jsf files that can be
placed into commands folder [C:\Program Files\Adobe\Adobe Fireworks
CS4\Configuration\Commands\] and used to switch b/w FWCS3 rendering and FWCS4
rendering.


http://rapidshare.com/files/16140358...or_Selection.j
sf.html

http://rapidshare.com/files/16140359...ring_For_Selec
tion.jsf.html

Thanks,
Arun

Reply With Quote
  #3  
Old 11-07-2008, 09:26 AM
heathrowe
Guest
 
Default Re: Vector Drawing Bug New in CS4

Nice commands Arun, you should have them posted/available over at Sarthak's blog - http://blogs.adobe.com/sarthaksinghal/

h
Reply With Quote
  #4  
Old 11-07-2008, 05:05 PM
Tim Shundo
Guest
 
Default Re: Vector Drawing Bug New in CS4

Thanks for the little fix. The only thing about going back to the old engine is
that you get those 1 pixel anomalies when you make very narrow and pointy
vector shapes. I'll still be awaiting for a real fix in a future update.

Please, don't wait for CS5 to get to it. :P

Reply With Quote
Reply


Thread Tools
Display Modes


All times are GMT -5. The time now is 12:39 AM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
vB Ad Management by =RedTyger=

In an effort to better serve ads to our visitors, cookies are used on objectmix.com. For more information, check out our Privacy Policy.