Re: Are all PC games going to be console ports?

This is a discussion on Re: Are all PC games going to be console ports? within the Other Technologies forums in category; Eepē wrote: > Duh, no shit? But different PERIPHERALS doesn't negate the fact they > all work on the same PLATFORM. Do you even know anything about > computing? <buh-link> As usual you miss the point. Because there are so many different peripherals it means the developers has to spend more time testing and debugging for every different device thus "wasting development resources". The Unreal engine was famous for horrible performance on 3Dfx cards. You don't have that problem with a console. But then for someone who refuses to comprehend that console sales are exploding through the roof and for ...

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  #21  
Old 01-26-2004, 12:00 AM
Hank Hank Revolution
Guest
 
Default Re: same platform, different shit (was Re: Are all PC games going to be console ports?)

Eepē wrote:
> Duh, no shit? But different PERIPHERALS doesn't negate the fact they
> all work on the same PLATFORM. Do you even know anything about
> computing? <buh-link>


As usual you miss the point. Because there are so many different
peripherals it means the developers has to spend more time testing and
debugging for every different device thus "wasting development
resources". The Unreal engine was famous for horrible performance on
3Dfx
cards. You don't have that problem with a console. But then for someone
who refuses to comprehend that console sales are exploding through the
roof and for the first time ever the market is supporting three consoles
yet you somehow think consoles won't last much longer. Your logic, as
usual Eep, has no basis in fact just you flaming hope and ignorance.

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  #22  
Old 01-26-2004, 02:23 AM
Andrew
Guest
 
Default Re: same platform, different shit (was Re: Are all PC games going to be console ports?)

On Sun, 25 Jan 2004 22:00:47 -0700, "Hank Hank Revolution"
<fakeemail@coldmail.gov> wrote this BS while screwing up the FU's:

>The Unreal engine was famous for horrible performance on 3Dfx
>cards.


WTF? When Unreal was released the only practical way to play it was in
Glide on Voodoo cards. It wasn't until the GeForce cards came out a
few years later that the performance crown went to D3D, but that
didn't stop 3DFX cards performing well.
--
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  #23  
Old 01-26-2004, 07:15 AM
Stoneskin
Guest
 
Default Re: Are all PC games going to be console ports?

John Lewis left a note on my windscreen which said:

> And recycle the software they paid >$1000 for ?? The next-gen
> consoles are not planned to play old-gen software. The Xbox2 is
> reputed to have a G5 processor and Ati GPU. If you think that it will
> play Xbox1 games, especially those with custom hardware-optimized
> code, such as many of the 3D shooters, I can find a bridge to
> sell you, I am sure.


Slightly different I know but I play many of my old SNES, NES and Mega
Drive games on my XBox.
--

Stoneskin

[Insert sig here]
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  #24  
Old 01-26-2004, 09:29 AM
Hank Hank Revolution
Guest
 
Default Re: same platform, different shit (was Re: Are all PC games going to be console ports?)

Andrew wrote:
>>The Unreal engine was famous for horrible performance on 3Dfx
>>cards.

>
> WTF? When Unreal was released the only practical way to play it was in
> Glide on Voodoo cards. It wasn't until the GeForce cards came out a
> few years later that the performance crown went to D3D, but that
> didn't stop 3DFX cards performing well.


You're right, I realized I mentioned the wrong card the moment I shut
the computer off. My point still stands, I couldn't play any Unreal
engine based games because my video card could barely play them. It
really ticked me off. Just one more reason I'm starting to play more
console games. I would never give up on PC gaming, though. I love FPS
and
RTS games too much.


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  #25  
Old 01-26-2004, 09:31 AM
Andrew
Guest
 
Default Re: same platform, different shit (was Re: Are all PC games going to be console ports?)

On Mon, 26 Jan 2004 07:29:12 -0700, "Hank Hank Revolution"
<fakeemail@coldmail.gov> wrote:

>You're right, I realized I mentioned the wrong card the moment I shut
>the computer off. My point still stands, I couldn't play any Unreal
>engine based games because my video card could barely play them. It
>really ticked me off. Just one more reason I'm starting to play more
>console games. I would never give up on PC gaming, though. I love FPS
>and
>RTS games too much.


You play more console games now because 5 years ago you could't run
Unreal? Wow, talk about holding a grudge.
--
Andrew. To email unscramble nrc@gurjevgrzrboivbhf.pbz & remove spamtrap.
Help make Usenet a better place: English is read downwards,
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  #26  
Old 01-26-2004, 11:00 AM
chris
Guest
 
Default Re: Are all PC games going to be console ports?


"Eepē" <no@spam.com> wrote in message news:40146307.B226D54A@spam.com...
> So what? So developers have to do a little more work and actually TEST the

slop they create. So fucking what? Developers take too many shortcuts as it
is.
>
> But you're missing the point: console appeal doesn't last BECAUSE they

QUICKLY become obsolete BECAUSE they are UNUPGRADEABLE.
>


Wait.. surely the reason consoles last is actually because they aren't
upgradable?

I'm still buying new games for my PS2. I got my PS2 christmas 2000. Lets
take a PC from 2000 and see how far we get running a modern games on it. I
suspect by the time you've finished "upgrading" it you'd have nothing left
of the original machine. (and it would have cost much more than my PS2)



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  #27  
Old 01-26-2004, 02:07 PM
Joe62
Guest
 
Default Re: Are all PC games going to be console ports?

On Sat, 24 Jan 2004 11:15:47 -0500, Stephen Williams
<steve1.williams@sympatico.ca> wrote:

> The inability to upgrade is also an advantage for game developers.
>Since they know exactly what hardware is in the console, they can make
>games that are optimized for performance on that gear.


It's an advantage for the gamers too. Instead of games getting slower
and slower on their aging PC hardware, console games get faster and
bigger each year as the hardware is better exploited.
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  #28  
Old 01-26-2004, 06:19 PM
Hank Hank Revolution
Guest
 
Default Re: same platform, different shit (was Re: Are all PC games going to be console ports?)

Andrew wrote:

> You play more console games now because 5 years ago you could't run
> Unreal? Wow, talk about holding a grudge.


No, I didn't start using consoles until the Xbox came out. I just *had*
to play Halo. I picked up a Gamecube a few months later. I just became
tired of upgrade the video card and downloading drivers all the time. I
used to be a PC gaming snob like half this group, then I realized there
were some damn good console games out there.

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  #29  
Old 01-26-2004, 11:38 PM
Mario Wynands
Guest
 
Default Re: Are all PC games going to be console ports?

"John Lewis" <john.dsl@verizon.net> wrote in message
news:4012c9c1.5220084@news.verizon.net...
> On Sat, 24 Jan 2004 16:55:10 GMT, amonroejj@yahoo.com (R. Alan Monroe)
> wrote:
> >On the flipside, the console price point of approx. $200-$300 allows
> >virtually anyone to get a new one every 3 years if they so desire.
> >

>
> And recycle the software they paid >$1000 for ?? The next-gen
> consoles are not planned to play old-gen software. The Xbox2 is
> reputed to have a G5 processor and Ati GPU. If you think that it will
> play Xbox1 games, especially those with custom hardware-optimized
> code, such as many of the 3D shooters, I can find a bridge to
> sell you, I am sure.


For the PlayStation 3, Sony are still planning to retain both PSOne and PS2
legacy software compatibility from the last announcement I saw on the
matter.


Regards

Mario


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  #30  
Old 01-27-2004, 05:07 PM
Andrew
Guest
 
Default Re: Are all PC games going to be console ports?

On Mon, 26 Jan 2004 16:00:48 -0000, "chris" <c@c.com> wrote:

>I'm still buying new games for my PS2. I got my PS2 christmas 2000. Lets
>take a PC from 2000 and see how far we get running a modern games on it. I
>suspect by the time you've finished "upgrading" it you'd have nothing left
>of the original machine. (and it would have cost much more than my PS2)


And my PC was superior to the PS2 the day the PS2 was released, let
alone how much faster it is now. Nobody claims the PC is a cheap way
of enjoying gaming, but for me the extra price is worth it. BTW, when
you are talking about the cost of hardware, don't forget to factor in
the ridiculous costs of console software.
--
Andrew. To email unscramble nrc@gurjevgrzrboivbhf.pbz & remove spamtrap.
Help make Usenet a better place: English is read downwards,
please don't top post. Trim messages to quote only relevent text.
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