VRML/X3D PixelTexture Plugins for 3DS MAX 7 - vrml

This is a discussion on VRML/X3D PixelTexture Plugins for 3DS MAX 7 - vrml ; Hi, we go a new plugin for 3ds max. VRML/X3D PixelTexture SFImage Texture File plugins for 3DS Max 7 2002/05 m17 Feature: read PixelTexture from VRML file o 3ds max: support PixelTexture convert to vary texture format: support all PixelTexture ...

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VRML/X3D PixelTexture Plugins for 3DS MAX 7

  1. Default VRML/X3D PixelTexture Plugins for 3DS MAX 7

    Hi, we go a new plugin for 3ds max.

    VRML/X3D PixelTexture
    SFImage Texture File plugins
    for 3DS Max 7

    2002/05 m17

    Feature:
    read PixelTexture from VRML file o 3ds max:
    support PixelTexture convert to vary texture format:
    support all PixelTexture types for input:
    support vary texture format convert to PixelTexture:
    support all PixelTexture types for output:
    support large texture:
    support save as PROTO:


    Someone Maybe not Like
    free version have a LOGO (10x30px) on the corner of texture when read
    or write, lol.

    NOT finished
    Can't support Gzipped VRML.
    only for 3DS Max 7, not test on 3DS Max 6, not support 3DS MAX R1-R5.

    Download TPm17.bmi at:

    http://17de.com/vrml/test/tpm17.html


  2. Default Re: VRML/X3D PixelTexture Plugins for 3DS MAX 7

    Come to see a new version.

    X3D support added!

    include x3d(xml), x3dv(ClassVRML) support, for input and output.

    Know bug, can't read SFImage with format 32bit RGBA. Seem it's a
    problem of SDK, Don't know how to fix :-(


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