another solar system in vrml

This is a discussion on another solar system in vrml within the vrml forums in Programming Languages category; hallo, with analog clock system for revolution planets. And finally 2worldwar opera 31 Nord Cresta Rionard, Alte Valle Roja. Enjoy and good vision http://web.tiscali.it/poiuyt/ http://web.tiscali.it/lafdsp/ mighty gazelle AND yoda 2008...

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  #1  
Old 04-19-2008, 09:41 AM
gian
Guest
 
Default another solar system in vrml

hallo,
with analog clock system for
revolution planets.
And finally 2worldwar opera 31 Nord
Cresta Rionard, Alte Valle Roja.

Enjoy and good vision

http://web.tiscali.it/poiuyt/
http://web.tiscali.it/lafdsp/


mighty gazelle AND yoda 2008
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  #2  
Old 04-19-2008, 01:07 PM
simon
Guest
 
Default Re: another solar system in vrml

did you realize that the visibility limit is set to less then the
distance to some of the objects in the scene, so that many are
missing.

this is probably because you tested in a browser that doesn't
implement it, so you see no limit to visibility, if you look using
blaxxun, which does use it, you don't see very much, unfortunately
this is a common problem, which means that the limit is usually best
just left out, default, in most cases.
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  #3  
Old 04-20-2008, 10:10 AM
gian
Guest
 
Default Re: another solar system in vrml

I set visibilityLimit 5000.0 tested with FreeWRL v1.20.2 and OrbiSnap v.05
is ok.
Thanks, bye
Gian.

simon wrote:

> did you realize that the visibility limit is set to less then the
> distance to some of the objects in the scene, so that many are
> missing.
>
> this is probably because you tested in a browser that doesn't
> implement it, so you see no limit to visibility, if you look using
> blaxxun, which does use it, you don't see very much, unfortunately
> this is a common problem, which means that the limit is usually best
> just left out, default, in most cases.


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  #4  
Old 04-20-2008, 01:28 PM
simon
Guest
 
Default Re: another solar system in vrml

> I set visibilityLimit 5000.0 tested with FreeWRL v1.20.2 and OrbiSnap v.05
> is ok.
> Thanks, bye
> Gian.
>


OK, but why?

when you have stars that are about 10000 units out.
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  #5  
Old 04-23-2008, 05:05 PM
gian
Guest
 
Default Re: another solar system in vrml

simon wrote:

>> I set visibilityLimit 5000.0 tested with FreeWRL v1.20.2 and OrbiSnap
>> v.05 is ok.
>> Thanks, bye
>> Gian.
>>

>
> OK, but why?
>
> when you have stars that are about 10000 units out.


I think a good compromise, considering the eighth planet at a distance of
3200 from the sun, however, all values are modified according to own needs.
Goodbye, Gianfranco.

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