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| http://www.web3d.org/x3d/specificati...ml#SliderJoint | SliderJoint : X3DRigidJointNode { | SFVec3f [in,out] axis 0 1 0 | SFNode [in,out] body1 NULL [RigidBody] | SFNode [in,out] body2 NULL [RigidBody] | MFString [in,out] forceOutput "NONE" ["ALL","NONE",...] | SFFloat [in,out] maxSeparation 1 [0,) | SFNode [in,out] metadata NULL [X3DMetadataObject] | SFFloat [in,out] minSeparation 0 [0,) | SFFloat [in,out] stopBounce 0 [0,1] | SFFloat [in,out] stopErrorCorrection 1 [0,1] | SFFloat [out] separation | SFFloat [out] separationRate | } .... | The sliderForce field value is used to apply a force along the axis of the | slider in equal and opposite directions to the two bodies. ??? Why is "sliderForce" missing in the declaration ? An what is the purpose of such a field ? Forces are usually applied to RigidBody nodes, not to Joints. BTW: I would like to have a ODE like (dParam)fMax field instead 8-( so long MUFTI -- Aktualisierte DirectX-Laufzeitkomponenten werden gesucht und aktualisiert. Dieser Vorgang kann einige Minuten oder laenger dauern. (aus einer Windows Warnung) |
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